4 Best Jobs to Solo in Dungeonborne and Why

When it comes to playing Dungeonborne solo, choosing the right class can significantly impact your experience. Each character brings unique abilities to the table, but some are better suited for solo play than others. In this guide, we’ll rank the four best classes for solo players in Dungeonborne and explain why they stand out.

4 Best Class in Dungeonborne to Play Solo

1. Death Knight

Best Weapons and Skills

  • Active Q Skill: Soul Shroud
  • Active E Skill: Grasp of the Grave
  • Best Passive Skills: Life Steal, Soul Cage, and Grim Harvest
  • Main Weapon: Mace and shield

The Death Knight is a powerhouse that excels at both dealing and absorbing damage. With a mace and shield, they can hit hard while protecting themselves from incoming attacks. The Grasp of the Grave skill allows you to pull enemies in, followed by activating Soul Shroud for added defense. The combination of the Grim Harvest passive to regenerate energy, Life Steal for health recovery, and Soul Cage for a temporary shield makes the Death Knight incredibly resilient. This class is perfect for players who want to survive tough encounters while dealing consistent damage.

2. Druid

Best Weapons and Skills

  • Active Q Skill: Primal Awakening (Human) / Revert (Panther)
  • Active E Skill: Force of Nature (Human) / Shadow Assault (Panther)
  • Best Passive Skills: Predatory Senses, Seed Pods
  • Main Weapon: Any fire staff

The Druid is a versatile class that works well for solo players. They can switch between human and panther forms, allowing for strategic combat. In human form, Druids can summon a Treant for extra defense and attack. Their speed in panther form lets them move quickly through areas while scouting for enemies. With access to powerful fire staves, Druids can deal damage from a distance. The ability to stealth and summon allies gives Druids a tactical edge, making them a solid choice for solo adventurers.

3. Fighter

Best Weapons and Skills

  • Active Q Skill: Whirlwind
  • Active E Skill: Charge
  • Passive Skills: Hamstring, Vengeful Riposte, Weapon Mastery
  • Main Weapon: Two-handed sword

The Fighter is the classic choice for solo dungeon crawlers. Utilizing the Whirlwind ability allows Fighters to deal massive damage to multiple enemies at once, especially when combined with the Hamstring passive for extra defense. The Charge skill lets you engage enemies quickly or escape when needed. With Vengeful Riposte, you can counterattack effectively after blocking an enemy’s strike. This class is straightforward and highly effective, particularly for players who enjoy aggressive combat.

4. Swordmaster

Best Weapons and Skills

  • Active Q Skill: Psionic Blades
  • Active E Skill: Whirling Blade
  • Passive Skills: Deflection, Healing Scabbard
  • Main Weapon: One-handed swords

The Swordmaster excels in solo play, relying on speed and agility. Their ability to enter Stealth mode gives them an advantage in surprise attacks. The Whirling Blade skill allows them to deal continuous damage while the Deflection passive reduces incoming damage during this attack. Psionic Blades can summon multiple swords to hit enemies, making it a powerful offensive move. With the Healing Scabbard passive, Swordmasters can regain health while dealing damage, providing them with a great survivability option.


While all classes in Dungeonborne can be played solo, the Death Knight, Druid, Fighter, and Swordmaster stand out for their unique skills and abilities. Choose the one that fits your play style, and enjoy conquering the dungeons.

Jay: A Content Creator for Roonby.com Contact me on Jason@roonby.com

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