By Jay / / Games

Runes are a game-changing feature in Archero 2, offering powerful stat boosts and abilities that enhance your gameplay. Unlocked at Chapter 5, runes can be equipped via the Gear Menu under the Runes tab. Whether you’re looking to maximize attack power or strengthen your defense, mastering runes is essential for progressing in the game. This guide covers everything you need to know about runes, their types, and how to upgrade them effectively.


What Are Runes in Archero 2?

Runes are special equipment that boost stats and add unique abilities to your character. They come in different qualities, with higher-quality runes offering additional powerful attributes. These runes can be obtained through Digging in the Rune Ruins, Chapter rewards, or by upgrading existing runes in the Rune Workshop. There are three types of runes, each fitting into specific slots:

  • Blessing Runes (x2): Focused on enhancing attack power and HP.
  • Ability Runes (x4): Offer a mix of utility and offensive buffs.
  • Enhancement Runes (x4): Boost specific skills and abilities like critical hits or sprite attacks.

How to Obtain Runes

  1. Rune Ruins: Digging in the Rune Ruins is the primary method for acquiring new runes.
  2. Chapter Rewards: Unlock runes as you progress through the game.
  3. Merging in the Rune Workshop: Use duplicates or fodder to upgrade your runes.

How to Fuse & Upgrade The Archero 2 Runes

Result Upgraded Item Fodder Required
Fine Rune Normal Rune 2x Normal Duplicate Runes
Rare Rune Fine Rune 2x Fine Duplicate Runes
Epic Rune Rare Rune 2x Rare Duplicate Runes
Epic +1 Rune Epic Rune 1x Epic Rune of the same slot

Efficient merging ensures your runes reach their full potential, improving both offensive and defensive stats.

All Runes List

Here’s an overview of notable runes and their effects:

Blessing Runes

Blessing Runes focus on boosting attack power and HP, with unique abilities for specific builds.

  • Guardian:
    Base: Attack Power +36/48, Max HP +144/192
    Epic: Max HP +240
    Legendary: Additional Max HP boosts.
  • Demon Pact:
    Base: Attack Power +36/48, Max HP +144/192
    Epic: Max HP +240
  • Rabbit’s Foot:
    Base: Attack Power +36/48, Max HP +144/192
    Epic: Max HP +240
  • Revive Rune:
    Base: Attack Power +36/48, Max HP +144/192
    Epic: 50% chance to revive with half HP restored.
    Mythic: 100% chance to revive with additional attack boosts.
  • Intelligence Rune:
    Base: Attack Power +36/48, Max HP +144/192
    Epic: Gain 10-20% more EXP.
    Mythic: Increases the max level cap during battle.

Enhancement Runes

Enhancement Runes improve damage output, speed, and special attack effects.

  • Rotating SPD Up:
    Base: Attack Power +20/40, Circle Damage +5/+10
    Epic: Circle speed increases by 50%-100%.
  • Ricocheting Strike:
    Base: Attack Power +20/40, Strike Damage +5/+10
    Epic: Strike gains a 35%-70% chance to ricochet.
  • Sprite Multishot:
    Base: Attack Power +20/40, Sprite Damage +5/+10
    Epic: Sprites gain a chance for multishot and increased attack speed.
  • Giant Meteor:
    Base: Attack Power +20/40, Meteor Damage +5/+10
    Epic: 20%-50% chance to summon Giant Meteors.
  • Potion Magnet:
    Base: Attack Power +20/40, Meteor Damage +5/+10
    Epic: Automatically absorbs Meteor Potions and increases Meteor damage by 50%.
  • Frost-Thunder Seal:
    Base: Attack Power +20/40, Ice Damage +10, Lightning Damage +10
    Epic: Randomly freezes or strikes monsters every 2 seconds.
  • Sawblade Circle:
    Base: Attack Power +20/40, Circle Damage +5/+10
    Epic: Circles become Sawblades, inheriting the weapon’s critical rate.

Ability Runes

Ability Runes provide unique active or passive skills, such as AoE attacks, healing, or elemental damage.

  • Arrow Rain:
    Base: Max HP +80/160, Main Weapon Damage +5/+10
    Epic: AoE arrows trigger after every 7 shots, with increased attack speed.
  • Healing Sprite:
    Base: Max HP +80/160, Sprite Damage +5/+10
    Epic: Provides HP recovery when the Healing Sprite attacks.
  • Star of Fury:
    Base: Max HP +80/160, Meteor Damage +5/+10
    Epic: Summons Meteors upon taking damage, with increased recovery effects.
  • Sword of Time:
    Base: Max HP +80/160, Strike Damage +5/+10
    Epic: Summons strike swords at faster intervals.
  • Strike Potion:
    Base: Max HP +80/160, Strike Damage +5/+10
    Epic: Summons double strike swords upon potion use.
  • Flame-Poison Touch:
    Base: Max HP +80/160, Poison Damage +10, Fire Damage +10
    Epic: Randomly ignites or poisons enemies faster.
  • Frost-Thunder Touch:
    Base: Max HP +80/160
    Epic: Freezes or strikes enemies at quicker intervals.

Runes are an integral part of building a powerful character in Archero 2. With a strategic approach to obtaining and upgrading runes, you can customize your character’s abilities to excel in challenging levels. Use this guide to understand the mechanics of runes, and take advantage of the Rune Workshop to craft high-quality runes for ultimate success.

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About Jay
A Content writer for Roonby.com Contact me on [email protected], we can't reply to gmail for some reason.