Ragnarok M Classic Sniper Build Guide ADL, Trapper & Blitzer!

Ragnarok M Classic offers a versatile sniper class that can be tailored to various playstyles. Whether you prefer the high-damage potential of the ADL build, the area-of-effect mastery of the Trapper, or the rapid-fire action of the Blitzer, this guide covers every detail you need to optimize your sniper build. Read on for a complete breakdown of stats, skills, equipment, cards, runes, and more.
Ragnarok M Classic Overview of Sniper Builds
Snipers in Ragnarok M Classic are a ranged powerhouse. With the right equipment and stat distribution, they can deliver staggering damage, control crowds, and handle boss hunts with ease. In this guide, we’ll cover three primary builds:
- ADL Sniper Build – Focused on AGI/DEX/LUK for high critical damage.
- Trapper Sniper Build – Emphasizes traps and utility with INT/DEX.
- Blitzer Sniper Build – Relies on stat synergy and fast attack speeds to overwhelm foes.
Each build offers unique strengths suited to different in-game situations like farming, grinding, or intense boss hunting.
ADL Sniper Build (AGI-DEX-LUK)
Stats
- AGI: 60–99
- DEX: 80–99
- LUK: 40–80
Skills
Archer Skills
- 10 Elemental Arrow
- 10 Owl’s Eye
- 10 Vulture’s Eye
- 10 Arrow Shower
Hunter Skills
- 10 Improve Concentration
- 10 Blitz Beat
- 5 Falcon Assault
- 10 Beast Master
Sniper Skills
- 10 True Sight
- 10 Tamer
- 10 Wild Awakening
- 5 Wind Walk
- 5 Free Skill Points
Grinding Spots
- Rocker: 11–25
- Willow: 11–30
- Wormtail: 11–30
- Mandragora: 11–30
- Wolf: 15–30
- Skeleton: 21–40
- Thara Frog: 21–40
- Steam Goblin: 31–50
- Flora: 31–50
- Hornet: 31–50
- Andre: 35–55
- Eggyra: 41–80
- Metaller: 45–70
- Dustiness: 51–70
- Mantis: 55–75
- Minorous: 55–75
- Sohee: 55–75
- Nine Tail: 61–80
- Orc Warrior: 61–80
- Orc Archer: 61–80
- Kobold Hammer: 65–85
- Sky Petite: 71–85
- Green Petite: 71–85
- Dark Priest: 81–99
- Orc Lady: 85–99
- Punk: 85–99
- Cookie: 90+
- Zipper Bear: 90+
Pets
- Deviruchi: ATK +40 & Flee +10
- Mandragora Seed: Crit +10 & MDEF +40
- Yoyo: ASPD +5% & Crit DEF +10
- Savage Babe: Refine ATK +10 & PDEF +40
Equipments
Lower Limit:
- Weapon: Gakkung Bow
- Head: Cat Ear Beret; Any
- Head (Alternate): Spiked Scarf
- Back: Any
- Tail: Marchosias’ Tail
- Offhand: Fox Wrist Guard
- Armor: Dragon Vest
- Garment: Any
- Foot Gear: Rune Shoes
- Accessory: Brooch; Brooch
Upper Limit:
- Weapon: Malang Snow Crab
- Head: Cat Ear Beret; Dragon Scale Stripe; Blow Gun
- Back: Quiver
- Tail: Marchosias’ Tail
- Offhand: Noble Bracer
- Armor: Sniping Suit
- Garment: Windrunner Cape
- Foot Gear: Rune Boots
- Accessory: AGI Pin; AGI Pin
Cards
- Weapon: Steam Goblin; Minorous
- Head: Marduk; Nightmare
- Offhand: Any
- Armor: Picky; Poring
- Garment: Baphomet Jr.
- Foot Gear: Wild Rose; Male Thief Bug
- Accessory: Kobold; Greatest General
Runes
- DEX
- Crit Damage
- Immobilize
- Arrow Shower
- Falcon
- Blitz Beat
- Beast Master
Tips
- Pairing Kobold with Greatest General cards creates an excellent combo for AGI crit builds.
- Consider creating an alternate slave priest to support your main sniper build.
Trapper Sniper Build
Trapper snipers rely on trap skills to clear mobs swiftly and are especially effective against elemental monsters. Their traps feature short cooldowns, long range, and can even disable enemy aggression.
Stats
- INT: 80–99
- DEX: 80–99
- VIT: 0–50
Skills
Archer Skills
- 10 Elemental Arrow
- 10 Owl’s Eye
- 10 Vulture’s Eye
- 10 Arrow Shower
Hunter Skills
- 10 Improve Concentration
- 10 Claymore Trap
- 5 Freezing Trap
- 5 Detonate
- 10 Ankle Snare
Sniper Skills
- 10 True Sight
- 10 Land Mine
- 10 Trap Mastery
- 5 Sand Man
- 5 Wind Walk
Grinding Spots
(Same as ADL Build)
- Rocker, Willow, Wormtail, Mandragora, Wolf, Skeleton, Thara Frog, Steam Goblin, Flora, Hornet, Andre, Eggyra, Metaller, Dustiness, Mantis, Minorous, Sohee, Nine Tail, Orc Warrior, Orc Archer, Kobold Hammer, Sky Petite, Green Petite, Dark Priest, Orc Lady, Punk, Cookie, Zipper Bear
Pet
- Sohee: ATK +40 & SP Recovery +10%
Equipments
Lower Limit:
- Weapon: Rudra Bow
- Head: Little Tree Hat; Any
- Back: Any
- Tail: Any
- Offhand: Statue of Judgement
- Armor: Summoner Coat
- Garment: Doflamingo Cape
- Foot Gear: Crystal Pumps
- Accessory: Luna Brooch; Luna Brooch
Upper Limit:
- Weapon: Rudra Bow
- Head: Little Tree Hat; Dragon Scale Stripe; Blow Gun
- Back: Hydra
- Tail: Marchosias’ Tail
- Offhand: Statue of Mother Mary
- Armor: Stardust Robe
- Garment: Doflamingo Cape
- Foot Gear: Crystal Pumps
- Accessory: Luna Brooch; Luna Brooch
Cards
- Weapon: Familiar; Any
- Head: Marduk; Elder Willow
- Offhand: Any
- Armor: Succubus; Evil Druid
- Garment: Raydric
- Foot Gear: Eggyra; Sohee
- Accessory: Wormtail; Wormtail
Runes
- DEX
- Immobilize
- Traps
- Detonate
- Trap Mastery
Tips
- This build is highly dependent on your level and stats.
- Focus on INT and DEX along with a few key equipment pieces to boost trap damage.
- Remember, MATK does not affect trap damage, so prioritize the right stats.
- Upgrading your Vulture’s Eye increases trap range.
- Equipping a Luna Brooch VI can boost your trap damage further, and pairing it with a Stardust Robe makes an effective set.
- Use the Sand Man trap to disable enemy aggro during tough encounters.
Blitzer Sniper Build
Blitzer snipers emphasize rapid attacks and rely on their falcon companion to deal most of the damage. This build is less dependent on damage-specific equipment and more on ASPD, INT, and LUK for optimal performance.
Stats
- AGI: 80–99
- DEX: 30–50
- INT: 50–70
- LUK: 60–80
Skills
Archer Skills
- 10 Elemental Arrow
- 10 Owl’s Eye
- 10 Vulture’s Eye
- 10 Arrow Shower
Hunter Skills
- 10 Improve Concentration
- 10 Blitz Beat
- 5 Falcon Assault
- 10 Beast Master
- 5 Ankle Snare
Sniper Skills
- 10 True Sight
- 5 Deterrence
- 5 Wild Awakening
- 10 Hunting Assault
- 5 Tamer
- 5 Wind Walk
Grinding Spots
(Same as previous builds)
- Rocker, Willow, Wormtail, Mandragora, Wolf, Skeleton, Thara Frog, Steam Goblin, Flora, Hornet, Andre, Eggyra, Metaller, Dustiness, Mantis, Minorous, Sohee, Nine Tail, Orc Warrior, Orc Archer, Kobold Hammer, Sky Petite, Green Petite, Dark Priest, Orc Lady, Punk, Cookie, Zipper Bear
Pet
- Yoyo: ASPD +5% & Crit DEF +10
Equipments
Lower Limit:
- Weapon: Double Bound
- Head: Little Tree Hat; Elven Ears; Spiked Scarf
- Back: Any
- Tail: Marchosias’ Tail
- Offhand: Fox Wrist Guard
- Armor: Tights
- Garment: Undershirt
- Foot Gear: Sack Teddy Shoes
- Accessory: Brooch; Brooch
Upper Limit:
- Weapon: Cursed Lyre
- Head: Little Tree Hat; Dragon Scale Stripe; Blow Gun
- Back: Hydra
- Tail: Marchosias’ Tail
- Offhand: Noble Bracer
- Armor: Ranger Clothes
- Garment: Undershirt
- Foot Gear: Advanced Sack Teddy Shoes
- Accessory: AGI Pin; AGI Pin
Cards
- Weapon: Female Thief Bug; Lunatic
- Head: Marduk; Elder Willow
- Offhand: Any
- Armor: Succubus; Evil Druid
- Garment: Raydric
- Foot Gear: Male Thief Bug; Wild Rose
- Accessory: Wormtail; Wormtail
Runes
- DEX
- Crit Damage
- Immobilize
- Arrow Shower
- Falcon
- Blitz Beat
- Beast Master
Tips
- INT boosts your Blitz Beat damage, while LUK increases its activation chance.
- With your falcon handling most of the damage, there’s no need to heavily invest in damage-specific equipment or cards.
Sniper Rune Map
Understanding the rune map is key to fine-tuning your sniper’s performance. Here’s a complete list of runes with their counts and effects:
Rune Name | Rune Count | Rune Description |
---|---|---|
DEX + | 4 | DEX +1 |
DEX +++ | 1 | DEX +3 |
CritDMG + | 2 | CritDMG +1% |
CritDMG +++ | 2 | CritDMG +2% |
Holy Attack | 1 | Holy Attack +5% |
Fire Attack | 1 | Fire Attack +5% |
Immobilize + | 1 | Damage against immobilized targets +10% |
Immobilize +++ | 2 | Damage against immobilized targets +15% |
Arrow Shower I | 3 | [Arrow Shower] damage +5% |
Arrow Shower II | 1 | [Arrow Shower] damage +10% |
Arrow Shower AOE | 1 | [Arrow Shower] AOE target limit +2 |
Charge Arrow | 5 | [Charge Arrow] damage +5% |
Charge Arrow Immobile | 2 | [Charge Arrow] damage to immobilized targets +15% |
Elemental Arrow I | 2 | [Elemental Arrow] P.ATK +25% |
Elemental Arrow II | 1 | [Elemental Arrow] P.ATK +50% |
Split Arrow | 4 | [Split Arrow] damage +5% |
Split Arrow Burn | 1 | Hitting a burning enemy with [Split Arrow] makes surrounding enemies burn; can be stacked with Fire Arrow Shower |
Split Arrow SP | 2 | [Split Arrow] SP consumption -10 |
Fatal Arrow | 2 | [Fatal Arrow] CD time -0.2 sec |
Focus Shooting | 5 | [Focus Shooting] casting time -0.3 sec, Healing amount +1% (with a skill delay +0.3 sec) |
Round Shot | 5 | [Round Shot] damage +10% |
Round Shot Skill Delay | 5 | [Round Shot] skill delay -0.1 sec |
Falcon | 1 | Pet [Falcon] damage is affected by your refinement attack bonus |
Blitz Beat I | 2 | Gives [Blitz Beat] +10% chance to hit 2 more times |
Blitz Beat II | 1 | Gives [Blitz Beat] +30% chance to hit 2 more times |
Blitz Beat Refine | 1 | For every 1 Lv of weapon refinement, [Blitz Beat] damage +1% |
Blitz Beat Trigger I | 3 | [Blitz Beat] trigger rate +1% |
Blitz Beat Trigger II | 2 | [Blitz Beat] trigger rate +2% |
Blitz Stun | 10 | [Blitz Beat], [Falcon Assault], [Hunting Assault] damage +2% if target is stunned |
Blitz Debuff | 5 | 5% chance to randomly remove a buff on the target when triggering [Blitz Beat] |
Beast Master I | 3 | [Beast Master] damage +5% |
Beast Master II | 2 | [Beast Master] damage +10% |
Freezing Trap I | 2 | [Freezing Trap] makes the next water element attack do 5% more additional damage |
Freezing Trap II | 3 | [Freezing Trap] makes the next water element attack do 10% more additional damage |
Claymore Trap I | 3 | [Claymore Trap] makes the next fire element attack do 5% additional damage |
Claymore Trap II | 2 | [Claymore Trap] makes the next fire element attack do 10% additional damage |
Detonate I | 3 | [Detonate] damage +5% |
Detonate II | 2 | [Detonate] damage +10% |
Detonate (Single Use) | 1 | Traps will only detonate when used again or when the duration resets |
Trap +++ | 5 | [Claymore Trap] and [Freezing Trap] damage +5% if the target is asleep |
Land Mine | 5 | [Land Mine] deals 10% extra damage if the target is immobilized |
Trap Mastery | 5 | Increases trap damage by 3% for every level of [Trap Mastery] |
Detention Arrow | 5 | Cast for 3 sec to shoot a magic arrow that imprisons the target; target cannot move or attack, gains immunity to magic, and receives +5% P.ATK for 5 sec |
Fire Burst | 1 | 10% chance for [Arrow Shower] to crit with Fire Arrows, dealing 50% additional critical damage |
Fire Arrow Shower | 1 | Causes burning on targets when using [Arrow Shower] with Fire Arrows; burn can stack up to 4 times |
Final Thoughts
Each sniper build in Ragnarok M Classic offers a distinct playstyle. The ADL build is geared for players who want explosive critical damage, the Trapper build shines in crowd control and boss hunting through trap mechanics, and the Blitzer build leverages rapid attacks supported by a powerful falcon companion. Consider your preferred gameplay and adjust your stat distribution, equipment, and rune choices accordingly.
By understanding every aspect—from skill setups and gear options to detailed rune configurations—you’ll be well-equipped to dominate in both PvE and PvP encounters. Good luck on your journey, and may your sniper build lead you to victory in every battle!
GuideRagnarok M Classic