All R.E.P.O. Monsters Complete Guide Tips, Tricks & Strategies!

In this guide, we’ll break down the various R.E.P.O. monsters and provide valuable tips on how to handle them. Whether you’re a beginner or an experienced player, this guide will help you navigate the game with ease and avoid some of the most dangerous monsters lurking around.
REPO Monster Guide & Strategies
1. Peeper (Eye)
- Behavior: The Peeper is a floating eye that forces you to look at it. After a prolonged gaze, it will deal 2 damage per second.
- Strategy: To defeat the Peeper, break its line of sight. You can exit the room, crouch under tables, or use walls to hide. Large objects, including health packs, can also block its view. After a few seconds, the Peeper will disappear. Be careful not to trigger it again by having another player enter the room.
2. Apex Predator (Duck)
- Health: 150 HP
- Damage: 10 per hit
- Behavior: The Duck follows you, and if grabbed, it enters attack mode. It will chase you, but if it takes any damage, it will become enraged.
- Strategy: Run as far as possible to create distance. You can also circle the Duck to avoid getting hit. Using cauldrons, pits, or toilets to trap it works well. If you have high tumble launch strength, this method is effective.
3. Animal
- Health: 150 HP
- Damage: 2 per hit
- Behavior: The Animal runs at you when it sees you but becomes panicked after knocking over obstacles.
- Strategy: Get on a table or high ground to avoid its attacks. You can easily pick it up once you reach strength level 4 and toss it around, or use your teammates to help.
4. Bowtie
- Health: 100 HP
- Damage: 5 per attack
- Behavior: This monster uses a wind-blowing attack that damages you if you fail to hide behind an object. After each attack, it runs away.
- Strategy: Avoid the Bowtie’s wind attack by staying behind cover. Once at strength level 7, you can pick it up and throw it. Alternatively, weapons like the tran gun or shotgun work well.
5. Robe
- Health: 250 HP
- Damage: 100 (standing), 50 (crouched)
- Behavior: The Robe follows you and attacks based on line of sight.
- Strategy: Avoid looking at it directly. Crouch behind tables or objects to avoid its attacks. It can also be used to distract teammates if you pick it up from under the table at strength level 13.
6. Rugrat (Baby)
- Health: 150 HP
- Damage: Varies based on the object thrown
- Behavior: The Rugrat picks up and throws objects at you, causing significant damage.
- Strategy: At strength level 4, you can pick it up and toss it around. Use smaller items to bully the baby or have your teammates help to eliminate it quickly.
7. Clown
- Health: 250 HP
- Damage: 100 (laser), 60 (kick)
- Behavior: The Clown uses a laser and a kick attack. The laser targets your head, while the kick is a quick follow-up attack.
- Strategy: Crouch to avoid the laser, and jump over the kick. Once at strength level 13, you can pick it up and throw it.
8. Huntsman
- Health: 250 HP
- Damage: 100 per shot
- Behavior: The Huntsman is triggered by sound. It shoots in the direction of any noise, including text chat or other monsters.
- Strategy: To avoid it, stay quiet and use walls to block its shots. It can be picked up at strength level 9. If you drag it into a pit or slam it, it can be neutralized.
9. Chef (Frog)
- Health: 150 HP
- Damage: 10 per hit
- Behavior: The Chef will attack by pulling out knives and lunging at you.
- Strategy: Avoid the attack by running out of the way. Once at strength level 9, you can pick it up and toss it. Alternatively, use small items to push it away and deal damage.
10. Headman
- Health: 250 HP
- Damage: 50 per attack
- Behavior: The Headman moves extremely fast when it sees you.
- Strategy: Crouch and hide under tables to break line of sight. You can also crouch-slide under it to reduce the damage taken. Picking it up requires strength level 13.
11. Hidden
- Health: 100 HP
- Damage: None
- Behavior: The Hidden is invisible and can grab you, taking you far away.
- Strategy: Use strength level 4 to pick it up and prevent it from grabbing you. If it grabs you, your teammate can rescue you.
12. Mentalist (Alien)
- Health: 150 HP
- Damage: 50 per attack
- Behavior: The Mentalist will lift you and other nearby objects, then toss you down for damage.
- Strategy: At strength level 4, you can pick it up and toss it. Otherwise, use ranged weapons like the tran gun or shotgun to defeat it.
13. Reaper (Scarecrow)
- Health: 250 HP
- Damage: 10 per hit
- Behavior: The Reaper is a line-of-sight enemy that destroys objects in its path.
- Strategy: Use short bursts of running and crouching to escape. Weapons from the shop, such as the tran gun, are highly effective. You can pick it up at strength level 9.
14. Shadow Child
- Health: 150 HP
- Damage: 30 per hit
- Behavior: The Shadow Child grows arms when you look at it for too long, pulling you toward it.
- Strategy: Use the edge of your screen to track the Shadow Child’s movement. At strength level 9, you can pick it up, but it tends to disappear before you can kill it.
15. Spewer
- Health: 150 HP
- Damage: 10 per hit
- Behavior: The Spewer vomits when near you, and latches onto your face, damaging you over time.
- Strategy: You can kill it with strength level 3 or toss it around with friends. Avoid letting it latch onto you as it can damage you and other players nearby.
16. Trudge
- Health: 250 HP
- Damage: Varies
- Behavior: The Trudge moves slowly and deals damage when close.
- Strategy: Keep your distance, and avoid its slow movement. Weapons work well against it.
17. Upscream
- Health: 150 HP
- Damage: 50 per hit
- Behavior: The Upscream screams loudly, damaging anyone within its range.
- Strategy: Stay outside its scream radius, and use ranged attacks to defeat it.
18. Gnomes
- Health: 100 HP
- Damage: Varies
- Behavior: Gnomes are quick and tend to appear in groups.
- Strategy: Use traps or crowd control weapons to deal with them effectively.
19. Bangers
- Health: 250 HP
- Damage: Explosive damage
- Behavior: Bangers explode after a short delay.
- Strategy: Keep your distance, and use ranged weapons to destroy them before they can get close enough to explode.
What is REPO?
R.E.P.O. is an immersive online cooperative horror game that allows up to 6 players to team up in search of valuable, fully physics-based objects. The gameplay revolves around carefully handling and retrieving these items to satisfy the desires of your creator.
Drawing inspiration from classic horror games that focus on suspense and teamwork, R.E.P.O. adds a unique twist by introducing physics-based mechanics that demand precision and cooperation between players.
The game’s eerie atmosphere and thrilling mechanics keep players on edge, offering an intense experience as they navigate through dark, foreboding environments while managing the risks of retrieving valuable objects.
By following these tips and strategies, you will be well-equipped to handle any monster in R.E.P.O. Remember to adjust your tactics based on the situation and use your environment to your advantage. Good luck!
REPO