The latest Ghoul://RE 0.5 Update brings some exciting new features, including upgraded skills, new models, and a ranked gamemode! Inspired by the Tokyo Ghoul anime, this action RPG has improved gameplay mechanics and a whole lot of new content for both new and returning players. Here’s a breakdown of what’s new in the update and how you can get the most out of it.
Ghoul://RE UPD 0.5 Patch Notes Recap
Here’s a quick recap of the major changes in Ghoul://RE 0.5:
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Skill updates: New abilities, combo extensions, and aerial combat improvements.
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Kagune adjustments: Balance changes and new abilities for multiple Kagune types.
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Quinque changes: Updates to several Quinque weapons, including the Scorpion, Kajiri, and Ginkui.
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Jason 13’s upgrade: New content and features.
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Ranked gamemode: For competitive players to earn rewards and climb the leaderboards.
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Improved tutorials and first-time user experience: Easier to learn for new players.
Ghoul://RE UPD 0.5 Codes – Are There Any?
- UpdateOne
- MilestoneReached
- MilestoneReached2
Check out the previous ghoul:// re codes for more redeemable rewards!
Other Ghoul://RE Guide:
- New GHOUL://RE Codes
- All Skill Ghoul://RE Guide, Ghoul & CCG Points to Unlock!
- How to Get V2 Quinque Ghoul://RE Guide
- Ghoul://RE Ginkui Progression Guide, All You Need to Know!
- How to Farm Ghoul Points in Ghoul://RE Guide
- How to Get a Ghoul Mask in Ghoul://RE
- Ghoul://RE How to Awaken your Kagune Guide!
- Ghoul Progression in Ghoul://RE, From Noob to Pro Beginner Guide!
- GHOUL://RE Faction, How to Play as Human or Ghoul Guide!
- Ghoul://RE Clan Tier List, Best Clan to Use!
- GHOUL://RE Roblox Weapons Kagune & Quinque Tier list!
New and Updated Skills
In Update 0.5, several new and improved skills have been added to enhance your gameplay. Here’s a rundown of the latest updates:
Serrate – New V2 Skills
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Passive – M1 attacks now maintain airtime, allowing for better aerial combos.
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Critical
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Variant 1 (Press R): Dash forward, performing an uppercut that chains Quinque skills.
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Variant 2 (Press R In Air): A barrage of punches that extend your combo and maintain airtime.
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Variant 3 (Feint During Regular Critical): Replace the uppercut with an axe kick that uptilts the target.
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Z Skill
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Variant 1: Barrage attack that locks onto a target and applies hyper armor to you.
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Variant 2 (Air Variant): Skips windup for combo extension and maintains airtime.
X Skill
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Variant 1: Teleport combo extender that teleports between targets in an area before performing a final downslam hit.
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Variant 2 (Air Variant): Teleport around a single target to extend combos and maintain airtime.
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Variant 3 (Feint Windup): A counter animation that unleashes a barrage of hits on the target if they hit you.
C Skill
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Variant 1: Dash followed by a strong punch that knocks back the enemy.
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Variant 2: When very close, you’ll perform an uppercut that leads into a downslam to finish the combo.
Kagune Updates
The Kagune system has seen some significant changes to various characters, adding new mechanics and balance adjustments:
Eto
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Aerial Daunting Dance damage reduced, but damage increased on the ground variant.
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Punic Puncture now pushes the user further, adding more mobility to this attack.
Yomo
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Slight reductions in M1 damage and speed.
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Posture damage on X reduced slightly.
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Increased forward hitbox on X for better range.
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Removed hyper armor on Z and increased damage and stun slightly.
Wing V2
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M1 windup increased for a slightly slower attack speed.
Noro V2
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Noro Z now pulls in enemies when hit by the Gnawing effect.
Yamori
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X windup slightly increased, slowing down the move execution.
Quinque Updates
The Quinque system also saw some adjustments to improve balance and gameplay feel:
Scorpion V2
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Crit damage reduced to make the Quinque less overpowered.
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M1 speed slightly slowed down.
Kajiri
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Reduced M1 speed and made C skill parryable, adding more counterplay options.
Ginkui
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Crit posture damage changed for better overall balance.
Kuai
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X and C skills no longer have hyper armor.
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M1s have been slowed down.
Solace
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M1s in dagger and bow form have been slowed.
New Features & Content
Jason 13’s Upgrade
The Jason 13 upgrade has been added, bringing new abilities, upgrades, and additional content for players to explore.
Ranked Gamemode
A new ranked gamemode has been added, giving competitive players a chance to test their skills and earn rewards based on their performance.
New Icons & Models
The update introduces new icons and models for fragments and other items in the game, making it easier to track your progress and manage your inventory.
First Time User Experience
Several improvements have been made to help new players get into the game faster:
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A Starter Quest has been added to help guide new players through the game’s basic mechanics.
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A PVP-Free Shield is now available for the first hour of play. This can be disabled in the settings if you prefer.
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Massive tutorial improvements have been added, making it easier for newcomers to learn how to play and understand the game’s systems.
Ghoul://RE 0.5 Update has brought a ton of exciting changes to the game, with new skills, improved combat mechanics, and a better user experience for newcomers. Whether you’re looking to test your skills in the ranked gamemode, explore the new Kagune and Quinque updates, or take on Jason 13’s upgrade, there’s plenty to keep you busy. Ready to dive back in and take your Ghoul to the next level? Don’t forget to redeem the latest codes and check out the updated skills to stay ahead of the competition!