If you’re jumping into Guts & Blackpowder for the first time, choosing the right class and weapons can make all the difference. Whether you’re fighting off hordes of zombies or testing your skills in PvP, having the right setup is key. In this guide, we’ll break down every class and weapon in the game based on their strengths and weaknesses. We’ll also offer recommendations on the best ones for both new players and seasoned veterans.
Guts & Blackpowder All Tier List – Class, Weapon & More!
Guts & Blackpowder Classes Tier List
Here’s a breakdown of every class in Guts & Blackpowder, ranked from best to worst:
S-Tier Classes
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Infantry
Balanced and beginner-friendly, the Infantry class has a wide weapon selection and is great for both close and long-range combat. The downside? Slow reload speeds. -
Sapper
A strong melee fighter that also supports defense-building. With tools like the Pickaxe and Engineer Armor, Sapper is ideal for frontline support and defense.
A-Tier Classes
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Officer
Fast-moving and armed with pistols, the Officer can boost team performance using War Cry. Best used in close-quarters. -
Seaman
Built for chaos. Explosive weapons and melee tools make this class great against large groups.
B-Tier Classes
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Surgeon
The medic of the game. Can heal and support teammates, but the healing process is time-consuming and requires supply collection. -
Chaplain
Focused on crowd control and infection management. Good utility, but lacks combat power.
C-Tier Class
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Musician
Buffs teammates using instruments but lacks primary combat capabilities. Only useful situationally.
Best Class for Beginners
The Infantry class is hands-down the best starting point. It’s easy to use, versatile, and reliable in most situations. New players will find its musket-and-bayonet combo effective against both zombies and enemy players.
Other beginner-friendly options include:
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Officer – Quick reloads and agile movement make it good for solo survival.
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Seaman – Great for clearing out hordes and handling endless wave modes.
Best Class for PvP
For PvP encounters, these classes stand out:
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Infantry – Balanced for both defense and offense.
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Officer – Fast and precise with pistols.
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Seaman – Delivers explosive crowd damage, making it great for aggressive plays.
Support-based classes like Surgeon or Chaplain don’t offer much advantage in player-versus-player combat.
Guts & Blackpowder Weapons Tier List
Each weapon in the game has specific advantages. Here’s how they rank:
S-Tier Weapons
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Musket – Great for both long and close-range with bayonet functionality.
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Carbine – Fast reloads, solid for PvP and PvE.
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Heavy Sabre – Best melee weapon overall.
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Double Barrel Pistol – High damage, great for burst kills.
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Blunderbuss – Excellent crowd control.
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Pickaxe – Fast and heavy melee damage.
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Hammer – Useful for building defenses.
A-Tier Weapons
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Lance/Pike – Long reach but sacrifices a firearm slot.
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Sabre – Basic but balanced melee weapon.
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Pistol – Quick and reliable sidearm.
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Navy Pistol – Strong shotgun-style weapon for crowd control.
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Axe – Strong melee with bonus headshot damage.
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Spade – Boosts defenses when built fully.
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Medical Supplies – Required for healing.
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Crucifix / Blessing / Cleansing – Support tools with specific uses.
B-Tier Weapons
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Horse Artillery Pistol / Air Rifle – Good but costly or slow.
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Hand Axe / Boarding Axe – Viable but requires practice.
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Water Bucket – Niche use for fire-related zombies.
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Extended Surgeon Kit – Faster heals, limited usage.
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Spiritual Divinity – Protection, but short-term use.
C-Tier Weapons
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Rifle / Nock Gun – High power but slow reloads.
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Bugle / Drum / Fife – Music buffs with low combat impact.
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Stake – Fast but very weak.
D-Tier Weapons
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Tar Bottle – Burn damage isn’t strong enough.
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Grenades – Strong but limited and hard to use effectively.
Best Weapons for Beginners
If you’re just starting out, focus on weapons that are easy to get and effective early game:
Infantry
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Musket – Comes by default and covers all ranges.
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Carbine – Only costs 300 Francs and reloads faster.
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Heavy Sabre – 500 Francs for a strong melee boost.
Officer
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Pistol – Solid starter weapon.
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Double Barrel Pistol – 1300 Francs for a powerful upgrade.
Seaman
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Blunderbuss – Stays relevant even in mid-game for horde control.
Sapper
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Hammer – Essential for building.
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Pickaxe – Only 450 Francs, great melee damage.
Surgeon
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Sabre and Medical Supplies – Good balance between healing and self-defense.
Chaplain
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Stake – Fast melee pokes.
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Blessing & Crucifix – Cure infections and hold off crowds.
Musician
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Fife and Sabre – Basic setup for minor buffs and backup melee.
Best Weapons for PvP
PvP requires fast, deadly weapons. The top picks:
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Infantry: Carbine (fast reloads) and Heavy Sabre (melee finisher)
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Officer: Double Barrel Pistol and Sabre combo
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Seaman: Blunderbuss or Navy Pistol with a Hand Axe for melee follow-up
These setups help you deal heavy damage and keep up with quick movements during player combat.
Whether you’re new to Guts & Blackpowder or looking to sharpen your loadout, choosing the right class and weapons will greatly improve your gameplay. Infantry is your best bet for starting strong, while weapons like the Musket, Carbine, and Heavy Sabre give you both firepower and flexibility. As you unlock more tools and get comfortable with mechanics, feel free to experiment with other classes and builds to find your ideal playstyle.