By Jay / / Games

Mastering your chosen ability is key to dominating in Fire Force Reignition. Each ability offers a unique playstyle, strengths, and weaknesses. Whether you prefer up-close brawls or keeping distance with ranged attacks, knowing which abilities stand out can save you a lot of time and effort.

In this guide, we’ve ranked all Fire Force Reignition abilities from Tier S to Tier D based on one-on- one combat performance. This tier list is built on hands-on gameplay experience and should help you find the best ability for your fighting style. Also check out Fire Force Reignition Codes & Clans tier list!


Fire Force Reignition Abilities Tier List (May 2025)

Tier A – Strong & Reliable

These abilities shine in most matchups. They’re easy to learn and highly effective in combat.

  • Gun
    Includes shotgun, sniper, and assault rifle variations. Its versatility allows for both close and long-range attacks, making it one of the most well-rounded picks.
  • Liberation Fists
    With the right augments, this ability offers high damage and powerful armor-breaking combos. Its hyper and super armor moves allow you to stay aggressive and break through defenses.
  • Grand Hands
    Simple to use but hard-hitting, Grand Hands offers solid combo potential and high damage without needing complex execution. Perfect for players who want power with ease of use.

Tier B – Good But Situational

These can be strong in the right hands but often require more precise timing or skill.

  • Pile Bunker
    Capable of delivering devastating damage, especially with its super and hyper armor attacks. However, it lacks smooth combo flow, so timing is critical.
  • Sakura
    Known for its time-stopping move, Sakura can turn the tide if timed well. But it’s tricky to land consistently, which makes it less reliable overall.
  • Axe n’ Gun
    Offers a mix of ranged and melee capabilities, with guard break potential. Balanced but doesn’t particularly excel in any one area.

Tier C – Requires Practice

Abilities in this tier are still usable but need more finesse or have been weakened recently.

  • Shield
    Can absorb some hits thanks to hyper armor, but it’s predictable. Skilled opponents can counter it with well-timed attacks.
  • Sickle
    Once powerful, but a recent nerf has reduced its damage output. It still has some flashy combos but isn’t as effective as it used to be.

Tier D – Least Effective

These abilities are considered underwhelming in solo combat and often outperformed by others.

  • Sputter
    Offers guard break and some chip damage, but lacks the punch to hold up in serious battles. Better used in niche situations or as a secondary style.

Choosing the right ability in Fire Force Reignition can greatly influence your success in battle. If you’re just starting, go with Tier A options like Gun or Liberation Fists for a solid balance of power and ease of use. For those who love a challenge or want to master something off-meta, Tier B or C options can still be fun and rewarding. Keep in mind this tier list will likely evolve as future updates tweak ability stats and combos. Until then, use this as a foundation to sharpen your skills and dominate the arena.

Fire Force Reignition
About Jay
A Content writer for Roonby.com Contact me on [email protected], we can't reply to gmail for some reason.