By Jay / / Games

The release of Infinity Nikki Version 1.5, known as the “Bubble Season” update, was one of the game’s most ambitious patches to date. With brand-new areas, an expansive DIY Workshop, limited-time outfits, and deeper social features, it was meant to elevate the core gameplay. But despite the excitement, the update’s launch was anything but smooth. In fact, it led to a flood of bugs and a major wave of backlash from players, sparking what many called a “player revolt.” This article breaks down the major technical problems that plagued Version 1.5 and the persistent bugs that might still remain as we transition to Version 1.6.

What Went Wrong in Version 1.5?

Infinity Nikki’s 1.5 update introduced two new permanent zones—Sea of Stars (a social hub) and Serenity Island (an adventure area). It also launched the DIY Workshop for outfit customization, new outfits with unique abilities like Water Walking, and visual enhancements such as a vertical photo mode for PS5 and PC.

However, the scale of this update seems to have overwhelmed the development team. A lack of sufficient testing, combined with the complexities of running on Unreal Engine 5 across multiple platforms, caused significant instability. Within days, the game’s Google Play rating dropped to 1.8 stars, and Steam reviews were filled with complaints. The result: a broken experience on nearly every platform.

All Commonly Reported Bug Categories in Version 1.5

1. Graphical and Visual Glitches

  • Characters appeared pixelated, flickered, or turned invisible (notably Momo and The Seer).
  • Indoor lighting rendered outfits incorrectly, making them darker than intended.
  • In some cases, Nikki’s skin tone reverted or changed unintentionally—particularly when using specific abilities or suits.
  • Flowers in the Florawish area would flash erratically, hinting at unstable rendering.

2. UI and Input Failures

  • Game controls would randomly stop responding.
  • Buttons like “save” or “teleport” had to be pressed multiple times.
  • Players couldn’t scroll certain menus or access outfit-switching properly.
  • The map frequently glitched or failed to load altogether.

3. Quest Progression Breaks

  • Several quests either wouldn’t show up or couldn’t be completed despite meeting objectives.
  • Tutorial sequences were buggy, particularly those tied to the new outfit systems.
  • NPC interactions sometimes triggered mismatched dialogue or skipped scenes.

4. Performance Crashes and Freezes

  • Frequent crashes triggered by actions like entering photo mode or using abilities.
  • The Sea of Stars area was a hotspot for crashes and heavy lag.
  • Black or white loading screens froze at 50% or indefinitely.
  • Overheating issues were reported, especially during extended play sessions on mobile and PC.
  • Crashes were particularly bad on AMD GPUs and sometimes affected the entire PC system.

5. Co-op and Social Bugs

  • Players were being thrown into co-op modes without warning.
  • Friends lists disappeared or glitched out.
  • In catwalk events, dyed outfits failed to appear, and avatars were stuck in default poses.
  • Chat functions were inconsistent or missing entirely.

More Than Just Technical Trouble: Monetization and Story Criticism

Players also took issue with more than just bugs. The monetization in 1.5 came under fire due to:

  • New 11-part outfits being more expensive to pull via gacha.
  • A new dye currency introduced without clear explanations, making outfit customization feel like a paywall.

On top of this, the story’s new opening sequence was heavily criticized. A confusing multiverse plot was introduced with little narrative grounding, and the original intro was entirely removed. Developers later admitted that the narrative shift was due to technical challenges that couldn’t be resolved in time.

To make matters worse, an initial compensation rollout accidentally gave players too much in-game currency. When the devs retracted it, some accounts were left with negative balances, sparking even more outrage.


What Has Been Fixed—And What Hasn’t

Since the rocky launch of 1.5, Infold Games has released patches aimed at improving game stability. According to player feedback:

  • PS5 lag has reportedly decreased.
  • Login problems on PC are less frequent.
  • Certain bugs, such as crashing when using the moon boat or missing friends lists, appear to be resolved.

However, many critical issues still persist, especially:

Ongoing Problems Likely To Remain in Version 1.6

  • Daily Crashes: Some players still crash at least once per session, especially in Sea of Stars.
  • Frozen Input: Back-buttons, outfit menus, and ability triggers remain unreliable.
  • Softlocks: Random teleportations, screen freezes, and lockups after menus still occur.
  • UI Bugs: Menus sometimes don’t register input or display incorrectly.
  • Social Instability: Chat, co-op visibility, and friend features remain inconsistent.
  • Overheating and Frame Drops: Especially on mobile devices and older PCs.

Developer Response and What to Expect in Version 1.6

Infold Games has taken a more open approach in the aftermath of the backlash. They’ve acknowledged their lack of testing and outlined steps they’re taking to win back player trust. These include:

  • Extending Version 1.5 until June 12, 2025, to address ongoing bugs.
  • Delaying key events and features, such as “Starlit Pursuit,” until Version 1.6.
  • Launching the “Miraland Round Table,” a new community feedback platform.
  • Providing daily compensation (960 Diamonds + 8 Energy Crystals from June 5–12) as a second attempt to make amends.

Version 1.6 is expected to launch directly after the 1.5 extension ends. While improvements are promised, it remains to be seen how much will actually be resolved by then, especially as many bugs are tied to core systems rather than surface features.


Infinity Nikki Version 1.5 aimed high but stumbled hard. What was meant to be a content-rich celebration turned into one of the most unstable updates in the game’s history. Despite patches and compensations, the experience left many players feeling frustrated, unheard, and misled.

As Version 1.6 approaches, expectations are high—but so is skepticism. Whether Infold can turn things around will depend not only on bug fixes but also on their commitment to better planning, transparent communication, and most importantly, delivering a stable, enjoyable experience that doesn’t come at the cost of player trust. If you’re planning to return or continue playing post-1.6, it might be worth waiting a few days to see how stable things truly are once the patch rolls out.

Infinity Nikki
About Jay
A Content writer for Roonby.com Contact me on [email protected], we can't reply to gmail for some reason.