By Jay / / Games

Randy has officially joined the roster in Guardian Tales, bringing her fiery fastball from the “RE: Wind Up” short story into battle. She’s known for her incredible pitching arm in the lore—but does that translate into effective gameplay across the major game modes like Colosseum, Guild Raid, Boss Rush, Arena, and more? This guide will walk you through her skills, strengths, and weaknesses, and help you decide if she’s a hero worth investing in.


Who is Randy?

Randy is a ranged fire-element hero with a powerful left hand that literally sets the ball ablaze. She’s featured prominently in the RE: Wind Up story and is designed around explosive AoE damage and fire buffs. But despite her lore-based speed and power, her in-game performance has sparked mixed reactions.


Randy’s Skill Set Breakdown

Passive Buffs:

  • 20% Death Reduction Debuff – Weakens enemies slightly.
  • 30% Attack Buff for Fire Heroes – Great for fire-based comps.
  • Defense Buff – Activates only after she misses four normal attacks. Hard to trigger and practically useless in most cases.

Chain Skill:

  • Increases allies’ skill damage by 40%.
  • Targeting: Focuses on the nearest untargeted opponent, which makes her behave more like a melee unit despite being ranged.

Leader Skill:

  • Boosts allies’ attack by 20%, making her a decent lead option for offensive teams.

Performance by Game Mode

Colosseum

Cons:

  • Very slow attack animation.
  • Her chain skill takes too long to trigger (around 12 seconds), even with skill regen buffs.
  • Her targeting system causes her to engage like a melee unit, which often puts her in poor positioning.

Verdict: Not viable. She’s too slow and mispositions easily.


Arena

Cons:

  • Slow normal attacks that can be blocked by objects on the map.
  • Her weapon skill suffers the same issue—line-of-sight limitations.
  • The delayed defense buff isn’t helpful in fast-paced PvP matches.

Verdict: Not suitable for Arena. She lacks the speed and flexibility needed.


Guild Raid & Boss Rush

Pros:

  • Fire buffs and chain skill synergy make her a solid option in fire-ranged raid teams.
  • Works well in raids against smaller bosses, where her attacks land more effectively.
  • When comparing her to Elvira, Randy can sometimes outperform depending on the boss size and setup.

Relic Choice:

  • Cup relic outperforms the book, especially when combined with heroes like Vishuvac due to high crit damage synergy.

Verdict: Viable in Guild Raid and Boss Rush, particularly for endgame players optimizing fire teams.


Tale of Tetis Hero & Orbital Lift

Cons:

  • Poor single-target efficiency.
  • AoE abilities don’t compensate for the targeting issue.
  • Her mechanics just don’t suit long-term survival or multitarget climbing.

Verdict: Not recommended. There are better picks for these modes.


Is Randy Worth It?

Randy is a very situational hero. While her performance in PvP and story content leaves much to be desired, endgame players focused on Guild Raid and Boss Rush may find her worth pulling. Her buffs, especially for fire teams, make her a niche but effective choice—if used correctly.

If you’re early or mid-game, it’s safe to skip her. But for high-level players building optimized fire raid teams, Randy can find a spot—just not the one her lore might have promised. Let us know your thoughts or builds in the comments, especially if you’ve found a strategy that makes her shine.

Guardian Tales
About Jay
A Content writer for Roonby.com Contact me on [email protected], we can't reply to gmail for some reason.