By Jay / / Games

Violence District on Roblox offers a wide range of survivor perks that can completely change how you play the game. Whether you prefer supporting teammates, escaping on your own, or outsmarting killers, there’s a perk for every playstyle. In this guide, we’ll go through every survivor perk in Violence District, explain what each one does, and share some quick notes about which ones are worth using.

1. Born in Blood

When you heal another survivor, both of you gain a 30–50% speed boost for 6 seconds. The effect stacks with multiple heals, making it great for team players who like staying close to their allies.

2. Desperate

While being carried by the killer, this perk instantly adds 10–20% progress to your wiggle meter. Simple and effective for players who often get caught early.

3. Grab My Hand

When you unhook a survivor, their healing bar is instantly filled by 30–50%, making recovery faster after saving someone.

4. Perfect Landing

After landing from a great height, you recover 75% faster and gain a 50% speed boost for 3 seconds. However, you’ll receive a Winded debuff for 40–60 seconds afterward.

5. Second Wave

When another survivor unhooks you, your invincibility duration is extended by 15–25 seconds, giving you extra time to escape safely.

6. Snake Step

When crouched, gain a 60–80% speed boost. It’s basically the same speed as walking but useful for stealth-based plays.

7. We’re Stronger Together

Staying close to a teammate grants both of you a 2–6% speed boost. The difference is small, but it helps in coordinated escapes.

8. Time to Grow Up

After being hit by a killer, your speed boost lasts 1–3 seconds longer. Perfect for increasing chase duration.

9. Great Collapse

When you stun a killer with a pallet, you gain a 20–30% speed boost for 2–3 seconds. However, this perk might currently be bugged and not activate properly.

10. Enhanced Touch

When you heal another player, they gain a 10–20% boost to healing, repairing, and movement speed for a short duration.

11. Expensive Décor

Start the match with a 40–50% healing bonus, but the effect weakens by 5–10% each time you’re hooked, up to 80–90% total reduction. It’s inconsistent, as the perk doesn’t always work correctly.

12. Call Me Back

After healing a player, if they get hit again, you can see their aura for 20–40 seconds, helping you track allies in danger.

13. Intense Workout

Increases your rescue speed by 10–30% when saving teammates from spikes.

14. High Karma

After saving a teammate, this perk activates. When you get hooked for the first time, you can free yourself automatically, but gain anti-heal for up to 90 seconds afterward.

15. Heads Up

When a killer gets within 40 studs, you’ll receive a sound cue, see their outline, and get a 10–20% speed boost for 3 seconds. Afterward, you’ll receive a Winded debuff for 60 seconds.

16. Iron Tranquility

While hooked, your aura is hidden from the killer, and your blood pools disappear 3–5 seconds faster — great for staying undetected.

17. Last Stand

When you’re the final survivor alive, you automatically heal by one health state and can see the killer’s aura for 10–20 seconds.

18. Nobody Left Behind

Once the exit gates are powered, gain 30–100% healing efficiency, letting you patch up allies faster before escaping.

19. Left Behind

When a teammate escapes, you gain a 5–7% permanent speed boost, helping you reach the gate or avoid the killer.

20. On My Own

When you’re alone, you can open exit gates 40–60% faster and see the killer’s aura for 5 seconds. Perfect for clutch solo escapes.

Each perk in Violence District supports a different playstyle — from healers to solo runners and rescuers. If you’re looking for the most reliable setup, “Time to Grow Up,” “High Karma,” and “Grab My Hand” are some of the strongest options right now. As the game updates, some perks may get fixed or rebalanced, so keep experimenting to find what fits your strategy best.

Violence District
About Jay
A Content writer for Roonby.com Contact me on [email protected], we can't reply to gmail for some reason.