In Absolum, Inspirations are powerful upgrades that can completely change how each character plays. They can boost damage, unlock new abilities, or even add entirely new mechanics. Since players only get two Inspirations per run—unless they fight secret bosses—picking the right ones is crucial for success. This guide breaks down the Absolum Inspirations Tier List for all four heroes, explaining which ones stand out and why they’re worth taking.
Galandra Inspiration Tier List
Galandra focuses on melee combat and sword-based attacks. Her Inspirations improve her mobility, crowd control, and clash efficiency.
S Tier:
- Ghost Blade – Summons a floating sword that continues fighting even after your death. Excellent for both offense and distraction.
- Duelist – Grants a huge +40% damage boost when fighting solo, perfect for boss battles.
A Tier:
- Sword Flurry – Allows triple slashes for higher damage and better Clash triggers.
- Blade Spin – Unlocks a spinning aerial move that fits well with air-based builds.
- Burial Smash – Lets you grab and smash enemies from afar without slow setup time.
B Tier:
- Spirit Claw – Adds a multi-hit finisher to your combos for extra punch.
- Blood Harvest – Boosts speed and power when clearing waves of enemies.
- Charged Sword – Provides flexible charge attacks with up to +300% damage.
C Tier:
- Dark Grip – Offers mana regeneration but struggles in crowd situations.
- Dive Kick – A basic aerial move that’s easily outclassed by others.
Karl Inspiration Tier List
Karl is the heavy hitter, excelling at melee brawls and throwing enemies. His Inspirations enhance his raw strength and weapon versatility.
S Tier:
- Hammer Swing – Ends each combo with a powerful spinning attack while moving.
- Infused Shells – Fires homing bullets that stagger enemies; best paired with Dragonbreath or Rifle Bullet Arcanas.
A Tier:
- Ironhead Rush – A fun and fast headbutt dash that clears multiple enemies.
- Reload – Reduces attack downtime and allows near-continuous Arcana casting.
B Tier:
- Earthbreaker – Adds a new grab move for solid crowd control.
- Throw Mastery – Strengthens throw attacks and adds new grappling options.
C Tier:
- Bouncing Bash – Adds bouncing hits but doesn’t fit Karl’s grounded combat style.
D Tier:
- Rocket Dwarf – Amusing but impractical; more of a novelty than a serious choice.
- Take Aim – Risky and slow to use effectively.
F Tier:
- Extra Magazines – Comes with a harsh 30% damage penalty; best avoided.
Cider Inspiration Tier List
Cider’s gameplay revolves around agility and precision. Her Inspirations boost dash attacks, mobility, and throwable weapon synergy.
S Tier:
- Pneumatic Heels – Adds two more dashes and an aerial dash, making her extremely mobile.
- Vortex Grip – Upgrades grab attacks for huge area control and increased damage.
A Tier:
- Slice and Dice – Turns dashes into backstab attacks that reward good positioning.
- Turbo Rotor – Smoothens combos and increases hit consistency.
B Tier:
- Throwable Replicator – Excellent for throwable-based builds when paired with Thorn Dagger rituals.
- Recycle – Restores mana for gadget builds; highly situational but powerful when used right.
C Tier:
- Magnetic Jump – Fun but rarely useful due to limited wall presence on most maps.
- Gyro Drop – Lets you aim landing spots but often forgotten in battle chaos.
D Tier:
- Critical Toolbox – Can spawn explosive throwables that hurt you more than enemies.
- Cashback – Throwing coins is entertaining but not effective in combat.
Brome Inspiration Tier List
Brome blends physical attacks with strong Arcana abilities. His Inspirations improve mana management, area damage, and combo potential.
S Tier:
- Drill Rush – Turns your skill into a high-speed attack that hits multiple enemies.
- Battle Rage – Greatly increases mana gain, allowing more frequent Arcana usage.
- Resonance Field – Boosts Arcana damage up to +200% after using a skill, rewarding skillful timing.
A Tier:
- Arcana Overload – Doubles mana cost but triples damage, perfect for burst damage builds.
B Tier:
- Infused Staff – Adds energy blasts to normal attacks, though less efficient if you often spend mana.
C Tier:
- Projectile Dispel – Reflects enemy projectiles but hard to trigger consistently.
- Telekinesis – Can pair well with Bramble Rituals, but lacks throwable generation.
- Controlled Grab – Adds repositioning after grabs, but not a significant improvement.
D Tier:
- Mana Burst – Visually impressive but hard to charge safely during fights.
- Channelling – Too slow to be practical compared to regular Arcana casting.
Inspirations are the backbone of your power progression in Absolum. Choosing the right combination can unlock entirely new playstyles or boost your favorite abilities to new heights. Focus on S and A-tier Inspirations that fit your build, experiment with synergies, and remember—since you only get two per run, every decision counts. Master your Inspirations, and you’ll be unstoppable in every run you take.