The latest Final Stand Remastered update has completely reshaped how the game feels and plays. This patch brings long-awaited performance improvements, new gameplay systems, and major fixes that finally address many of the community’s biggest complaints.
It’s clear that Snake, the game’s developer, is actively listening to player feedback and finding a balance between his original vision and what players actually want from the game.
Below, we’ll break down the biggest changes from this update — including performance boosts, raid reward improvements, new private servers, quest information updates, and how these changes impact your overall experience.
Performance and Lag Fixes
One of the first things players noticed after joining a new server was how much smoother the game now runs. Ping and lag issues — long considered one of the biggest frustrations in Final Stand Remastered — have been significantly reduced. Even in public servers, gameplay feels more stable, making PvP fights and raids far more enjoyable.
While Snake hasn’t detailed exactly what was optimized, this improvement alone makes the game feel far more polished and playable than previous builds.
Raid Rewards Rework
The raid system also received one of the most impactful updates. Previously, if you died during a raid, you would lose your chance at rewards — even if you had done most of the damage. Now, if you contribute enough to a raid and your team wins, you’ll still earn your rewards, even if you die mid-battle.
This change encourages fairer team play and rewards players for effort, not just survival. It’s a major fix for players who often carried their team but lost out on loot because of bad luck or timing.
Private Server Gamepass Added
- One of the most requested features has finally arrived — the Private Server Gamepass.
In the original Final Stand, private servers were available through Roblox’s system but came with recurring monthly fees. Now, in Remastered, it’s a one-time purchase of 750 Robux. With it, you can freely train, farm, and explore without the chaos of public lobbies.
Private servers minimize lag and random interruptions from other players, but don’t worry — you can’t use them to hide from bounties. This keeps PvP systems fair and prevents abuse.
A bonus: Dragon Balls can now spawn in private servers with a 0.7% chance per hour, giving players more flexibility when grinding for Shenron without competing against others.
Quest Reward Display & Difficulty Indicator
Another long-overdue fix is the quest reward visibility system. Quests now show exactly how much XP and Zeni you’ll earn before you accept them, making progression much clearer.
Previously, this information was hidden, making leveling feel random and unrewarding. The new display helps players plan which quests are worth doing and which aren’t — especially for farming money or optimizing XP gain.
In addition, quests are supposed to warn players if they’re under-leveled for a mission. While this feature isn’t fully consistent yet, it shows that Snake is working toward making quest progression more transparent and player-friendly.
New Rank Shop & Skill Updates
The Ranked Shop now includes new purchasable skills, rotating similarly to clothing or Z-Shop items. Players also report that some raids, like the Bananeras Raid, have received new skill drops — though not all have been confirmed yet.
Mastery tracking has been polished as well. Fully mastered moves now display four white stars, while perfected moves are shown with four golden stars, making progress much easier to identify.
Race Balancing Adjustments
The update also introduced visible stats and passives for each race, letting players see difficulty and growth rate before choosing one. For example:
- Saiyan – Hard difficulty, low stat gain, but highest potential.
- Human – Average stats, no passives.
- Majin – Easy difficulty with faster Ki regeneration.
- Android – Key absorption and no key charging.
- Namekian – Normal difficulty, solid regeneration.
These details now appear on the race selection screen, helping new players understand the trade-offs before locking in their choice.
This update marks a turning point for Final Stand Remastered. The lag reduction, fairer raid rewards, and improved quest clarity make the game feel smoother and more balanced than ever before.
While some prices — like Gamepasses and customization options — remain high, the addition of one-time private servers and clearer systems shows genuine progress. Snake seems committed to improving the experience without completely abandoning his original design philosophy.
As Final Stand Remastered continues to evolve, it’s becoming clear that this isn’t just a remake — it’s a full reimagining built for today’s players. The foundation is finally stable, and now the game can grow into the version fans have been waiting for.