By Jay / / Games

Reaching the late-game phase of Where Winds Meet can feel very different from the early grind. Many players expect the weapon system to offer clearer class roles, but the game pushes you into a more flexible setup where mixing weapon types becomes the real strategy.

Once the server begins to cap your level, the experience shifts into a slower pace—giving you more time to gather resources, experiment with builds, and prepare for end-game activities.

If you’re wondering how to make the most of this stage and collect resources efficiently, this guide breaks it down. Check out our Where Winds Meet Codes for more rewards!


Understanding the End-Game Resource Cycle

1. Level Caps Create Extra Idle Time

At higher levels, the server prevents players from progressing too quickly. This cap isn’t a punishment—it’s meant to let newer players catch up while giving you time to roam around, explore, and gather materials. During this “wait period,” most players notice their inventory filling much faster than usual. This is the perfect time to collect resources for future builds, crafting, upgrades, and multiple weapon paths.

2. Use Overflow Resources to Build Multiple Loadouts

As your materials pile up, you’ll have enough to invest in more than one playstyle. Many players use this chance to prepare two full builds—commonly one support/tank loadout and one full DPS loadout. This lets you switch roles depending on what the group needs, especially for dungeons or PVP.

3. Switching Builds Comes With a Cooldown

In early gameplay, you can swap between builds any time without penalty. However, once you reach late-game, swapping roles or builds has a cooldown window that can last one to two weeks. This makes planning even more important. Use your extra resources to master both builds before switching so you never feel locked out.


Don’t Stress Over Weapon Roles Too Much

1. Not Many Tank or Healer Weapons

A lot of players expect each weapon to function as a full “class,” but Where Winds Meet leans heavily toward DPS weapon types. Only a couple of weapons truly support tanking or healing roles, so tank/healer variety is limited. This makes it normal for most healer and tank players to use the same two weapons.

2. Hybrid Builds Still Work

Even though weapon diversity for support roles is small, the game still allows hybrid setups. You can mix damage tools with survivability skills to build your own tanky style. Even better, end-game resources make it easy to master several weapons and switch roles anytime.

3. PVP and PVE Require Different Loadouts

Many players who enjoy PVP focus on dual-sword weapons even if it lowers their dungeon damage output. This is another example of why collecting extra resources matters—you can maintain a PVE build and a full PVP build without running dry.


End-game resource collecting in Where Winds Meet is less about grinding nonstop and more about using the server’s level pacing to your advantage. The overflow of materials during capped periods gives you everything you need to prepare multiple builds, test different weapon paths, and switch roles when needed. Whether you want to be a healer, tank, DPS, or a mix of all three, late-game resource flow gives you room to experiment. Build what fits your playstyle, and the game will reward you for it.

Where Winds Meet
About Jay
A Content writer for Roonby.com Contact me on [email protected], we can't reply to gmail for some reason.