Clearing New Planet Namek in Anime Last Stand can feel confusing at first, especially with all the key mechanics, phase rules, and special boss interactions. Many players fail simply because they attack at the wrong time or misunderstand how the key system works.
The good news is that this mode is actually very manageable once you know what to focus on and what to avoid. With the right positioning, unit choices, and timing, you can clear it consistently and much faster, even if you are aiming to complete all quest objectives.
This guide breaks down every phase in simple steps, explains how the key system works, and shows you the safest way to clear the mode without unnecessary mistakes. Also check out our Anime Last Stand Codes for more rewards!
Recommended Team Setup Before Starting
Before entering New Planet Namek, your team setup matters more than raw damage. The most important unit to bring is Yuji, mainly because of his self-destruction ability. Other units are less important, as long as they can help with defense and crowd control. Traits, trades, and perfect stats are not required to win this mode. If possible, also bring:
- Units with global slow
- Support units that can reduce pressure during survival
- A unit like KK, who provides strong crowd control and slow effects
This setup makes later phases much easier.
Understanding the Key System (Very Important)
Once the game starts, you will notice two meters:
- Ally Key Meter
- Enemy Key Meter
Key orbs will spawn during fights. These can be green or yellow and slowly move toward Moro.
- If you absorb the key, you gain ally key.
- If Moro absorbs the key, he gains enemy key, which can fail certain objectives.
Your goal is to stand near Moro and absorb the key before he does. Positioning yourself in the middle of the map helps prevent him from stealing it.
Phase One – Absorb Key and Control the Fight
In Phase One, Moro will periodically signal upcoming attacks through dialogue. Shortly after, a green or yellow key orb will appear.
What you need to do:
- Watch for dialogue cues
- Move toward the key orb quickly
- Absorb it before Moro does
If you fail to absorb the key, Moro gains enemy key and you may fail the quest condition.
Key Abilities You Can Use
Once you collect enough key (300):
- Smite Moro – Deals 20% of Moro’s max HP (the most useful option)
- Kill All Enemies – Situational, not very helpful
- Bonus Cash – Not worth using unless you have excess key
Focus only on Smite Moro. The others are optional.
Phase Two – Do Not Attack Moro Directly
This phase is where many players make mistakes.
In Phase Two:
- Attacking Moro directly gives him key
- You are NOT supposed to damage him normally
- The correct way to defeat him is using Smite Moro only
What to do instead:
- Place your units far back
- Kill incoming enemies to gain key
- Repeatedly use Smite Moro until he is defeated
If you are not focusing on quest objectives, you can simply defend and wait, but attacking Moro directly is still a bad idea.
Phase Three – Watch Out for Soul Stab
Phase Three introduces a dangerous mechanic called Soul Stab.
- Soul Stab can delete units permanently
- If Yuji gets hit, he will be removed until you use Self Stab
- Goku is immune, so he must be hit to progress the phase
Important notes:
- Let Goku take the Soul Stab hit
- Do not rush damage before this happens
- Once the required hit occurs, you can safely finish Moro using Smite
This phase will not progress unless the correct unit interaction happens.
Phase Four – Shields, Stuns, and Survival Mechanics
In this phase:
- Enemies gain shields
- Some attacks can stun you
- New options like Unstun become available
What to focus on:
- Stay positioned away from Moro
- Use Unstun if your units are affected
- Avoid unnecessary movement if you are not doing quest challenges
For quest completion, you must avoid getting stunned entirely, but if you are only clearing the mode, this phase is very forgiving.
Final Phase – Survival Mode Tips
Once the mode switches to survival:
- You do NOT need to kill enemies
- Killing enemies causes key energy to drop, which can be risky
- Focus on slowing enemies instead
Best strategy:
- Place KK or other global slow units
- Disable unnecessary attacks
- Stand far back to avoid Moro’s attacks
- Let crowd control handle everything
As long as Moro does not absorb key or hit you directly, this phase will end safely after the timer runs out.
Rewards and Clear Time
By completing New Planet Namek, you can earn rewards such as:
- 35 Shardlock
- 50 Pearls
- Other progression items
If played efficiently, the full run usually takes around 20 minutes, even faster if you skip explanations and focus purely on execution.
New Planet Namek in Anime Last Stand looks complicated at first, but once you understand the key system and phase restrictions, it becomes one of the easier game modes to clear consistently. The biggest mistakes players make are attacking Moro at the wrong time or ignoring key orbs. By staying patient, positioning correctly, and relying on Smite Moro instead of raw damage, you can win reliably without high-end units.
Whether you are farming rewards or trying to complete every quest condition, following this strategy will save you time and frustration, making New Planet Namek a smooth and repeatable clear.