Devil Hunter Update 1 Violence Fiend Guide,
Update 1 in Devil Hunter introduces the long-awaited Violence Fiend, a melee-focused fiend built for aggressive combos and close-range pressure. This guide explains how to progress Violence Fiend quickly, showcases its full moveset, and lists the latest active codes you should redeem before starting. Also check out our Tier List Devil Hunter Contracts & Fiends Guide!
Violence Fiend Overview
Violence Fiend is a melee combo-heavy fiend that focuses on:
- Fast M1 chains
- Strong knock-ups and slams
- Combo extensions
- Temporary mode with increased speed and hitbox
If you enjoy close combat and chaining skills together, this fiend is clearly designed for that playstyle.
Basic Attacks and Core Mechanics
M1 Attacks
Violence Fiend has standard melee M1 attacks with good speed. During combos, you may notice Violence Overflow, which signals momentum building for follow-up skills.
Heavy Attack (R)
- Performs an uppercut
- Launches enemies upward
- Can be followed by other skills instead of M1s
A common combo route is:
- R (Uppercut) → T (Slam) → Follow-up attacks
This makes it easy to start combos without relying on raw M1 damage.
Violence Fiend Skill Showcase

Beat Down (B)
A straightforward beatdown-style attack that locks enemies in place briefly. Good as a combo finisher or guaranteed damage option.
Rampage
- Grants hyper armor
- Lets you push through enemy attacks
- Strong for engaging or continuing pressure
Brutalize
One of the strongest skills in the kit:
- Excellent for combo extending
- Fast execution
- Very reliable in close-range fights
This move alone makes Violence Fiend very attractive for melee players.
Alternate Moveset (Hold R Variant)
Violence Fiend has an alternate version of its skills when you hold R.
Seismic Toss (Z – Hold R)
- Grabs the enemy
- Slams and throws them
- Strong crowd control and repositioning tool
Pummel Pop (X – Hold R)
- Rapid strikes
- High combo value
- Very strong visual impact and damage flow
This dual moveset system adds depth and flexibility to Violence Fiend gameplay.
Gang Violence Mode (C)
Gang Violence is Violence Fiend’s special mode.
Effects:
- Faster attack speed
- Bigger hitboxes
- Aura effect during activation
Important notes:
- Mode drains your bar quickly
- Bar regenerates when you hit enemies
- Best used during short burst windows
This mode turns Violence Fiend into a combo monster, but poor timing will waste your resources.
Violence Fiend Progression Requirements
Progression is currently bugged visually, meaning:
- Some skill descriptions do not appear
- Unlock requirements are not clearly shown
However, based on testing:
- You need a high Fear stat to unlock all skills
- Around 30+ Fear seems required for full moveset access
- Progression is similar to other fiends: grind Fear and unlock skills gradually
Despite the UI issues, the progression system still works normally.
Is Violence Fiend Worth Using?
Violence Fiend is one of the best options in Update 1 for:
- Melee-focused players
- Combo-heavy playstyles
- Aggressive PvP and PvE combat
With hyper armor, alternate moves, and a powerful mode, it rewards players who understand timing and positioning.
Violence Fiend brings a fast, brutal, and satisfying melee experience to Devil Hunter Update 1. Even with some progression bugs, its moveset, combo potential, and Gang Violence mode make it a strong and fun choice. If you enjoy close combat and chaining skills nonstop, Violence Fiend is absolutely worth investing your time into.
Devil Hunter