By Jay / / Games

Naoya is one of the most technical characters in Jujutsu Shenanigans, focusing on speed control, projection mechanics, and punish-heavy gameplay. Unlike most characters, Naoya relies more on meter management and precision rather than raw damage. This guide explains every passive, ability, combo mechanic, and awakening move, so you can fully understand how to use Naoya effectively in real matches. Also check out our Jujutsu Shenanigans Codes for more rewards!


Naoya Basic Attack Combo Explained

Naoya’s basic attacks work differently compared to other characters.

Key details:

  • His M1 combo has 4 hits
  • Total damage is 10, lower than the usual 14
  • Attacks are faster, making evasive punish difficult
  • The final hit pushes enemies away instead of ragdolling
  • No down slam or uppercut on the last hit

While the damage is lower, the final push is essential for building Naoya’s core mechanic: the projection meter.


Projection Meter and Freeze Frame Passive

Naoya’s main strength comes from Freeze Frame, his unique passive.

How it works:

  • The final hit of the M1 combo fills around 40% of the opponent’s projection meter
  • Some abilities also contribute to the meter
  • Once full, the opponent is frozen for 3 seconds

During Freeze Frame:

  • Any ability you land deals triple damage
  • Only Naoya benefits from this bonus
  • Timing abilities during the freeze is crucial for burst damage

Projection Sorcery (Special Ability – R)

Naoya’s special ability is Projection Sorcery.

Effects:

  • Costs 5% awakening bar
  • Teleports Naoya a long distance
  • If used on a frozen target, performs a punch dealing 9 damage

This ability works well for repositioning, extending combos, and punishing frozen opponents.


Naoya Dash Mechanic

Naoya has a unique dash:

  • Does not deal damage
  • Comes with two quick dashes
  • Designed for movement and spacing instead of offense

This makes Naoya harder to predict but requires good positioning.


Naoya Base Abilities Breakdown

Naoya Jujutsu Shenanigans Guide, Abilities, Passives, and Awakening Explained!

Projection Breaker

  • Backward movement followed by a forward kick
  • Works well after Freeze Frame
  • Useful for baiting and repositioning

Bleed Out

  • Unblockable stab
  • Applies 3 bleed stacks
  • Each enemy ability removes 1 stack
  • Removing stacks causes minor damage
  • If stacks remain, hemorrhage occurs

Important details:

  • Two successful Bleed Out uses before stacks are cleared deal 50 damage over time
  • Enemies can avoid the full damage by quickly removing all stacks
  • Your goal is to stall and pressure
  • Choso is immune to hemorrhage

Decisive Strike

  • Fast dash followed by rapid jabs
  • Camera rotation during wind-up can confuse opponents
  • Final hit fills 30% projection meter
  • Finisher triggers Naoya’s iconic pose

This ability is great for both pressure and meter building.

Cursory Impact

  • Quick burst forward
  • Slap followed by a heavy kick
  • If used during Freeze Frame, slams the enemy from air to ground

Best used as a finisher during freeze setups.


Naoya Awakening Mechanics

Naoya Jujutsu Shenanigans Guide, Abilities, Passives, and Awakening Explained!

When the awakening bar is full, Naoya enters a powerful but risky state.

Awakening Activation

  • Uses a slower version of Bleed Out
  • Applies hemorrhage
  • If successful, 50% awakening is refunded
  • If countered and stabbed, Naoya dies and becomes a cursed spirit
  • Transformation deals damage

Vengeance Awakening State

In Vengeance form:

  • Naoya has 75 HP
  • Movement speed is greatly increased
  • M1 attacks pull enemies toward him
  • If awakening ends without domain use, Naoya dies

Survival depends on proper ability usage.


Awakened Special Ability – Acceleration (R)

  • Replaces Projection Sorcery
  • Deals small damage
  • Increases movement speed
  • Speed stacks over time

After 4 uses, Naoya reaches maximum speed.


Awakened Abilities Explained

Naoya Jujutsu Shenanigans Guide, Abilities, Passives, and Awakening Explained!

Flash Freezing

  • Creates stacked frames like dominoes
  • Frames explode when hit
  • Deals damage and ragdolls enemies

Used to set up high-speed combos.

Top Speed

  • Flying homing attack
  • Damage and speed scale with Acceleration stacks
  • Flying through Flash Freezing frames boosts speed further
  • Gains aim assist at high speed
  • Aim assist can be disabled by pressing R during wind-up

This is Naoya’s most dangerous offensive tool in awakening.

Tendril Grab

  • Creates a radius around Naoya
  • Tendrils emerge from the ground
  • Enemies are immobilized for 2 seconds

Great for crowd control.

Domain Expansion – Time Cell Moon Palace

  • Extremely fast activation
  • Fully heals Naoya
  • Ends awakening and returns him to base form
  • Prevents death after awakening ends

Inside the domain:

  • Enemies take damage based on movement speed
  • Standing still and blocking prevents damage

Naoya is a high-skill character in Jujutsu Shenanigans that rewards timing, movement control, and smart meter management. While his base damage is lower, Freeze Frame, bleed pressure, and awakening speed scaling allow him to overwhelm opponents quickly. If you enjoy fast-paced, technical gameplay with strong payoff for precision, mastering Naoya is absolutely worth the effort.

Jujutsu Shenanigans
About Jay
A Content writer for Roonby.com Contact me on [email protected], we can't reply to gmail for some reason.