The Jujutsu Shenanigans V1.79 update introduces a brand-new move alongside a large wave of balance adjustments across multiple characters. This patch focuses on improving combat flow, reworking several abilities, tweaking damage values, and fixing numerous bugs that affected gameplay. Whether you’re a competitive player or simply keeping up with the latest patch, here’s everything included in the V1.79 update.
Jujutsu Shenanigans V1.79 Codes
At the time of this update, no new redeemable codes have been released alongside Version 1.79. If the developers publish new codes in a future update, they will typically provide rewards such as:
- Cash
- Cosmetics
- Other in-game bonuses
Be sure to check back regularly, as codes are usually added during major updates or milestone celebrations.
New Move Added in V1.79
One new move has been introduced in this update.
Speed Crash
The highlight of Version 1.79 is the addition of Speed Crash, giving players another offensive option during combat. While the update doesn’t include a detailed description of the move’s mechanics, it expands the available moveset and offers another tool for aggressive playstyles.
General Balance Changes
Several existing abilities have received buffs, nerfs, and quality-of-life improvements.
Gushing Wound
Gushing Wound now keeps opponents in ragdoll slightly longer, with the duration increased by 0.15 seconds, making follow-up attacks easier to perform.
Littering
The damage dealt by Littering has been reduced.
Changes include:
- Damage lowered from 10 to 8
- Sound effects now play at a lower volume
Garage Sale
Garage Sale has received multiple improvements.
Updates include:
- Red Seal final-hit ragdoll duration increased by 0.2 seconds
- Fixed an issue causing multiple sound effects to play simultaneously
Homerun
The Red Seal baseball now becomes stronger after traveling a short distance.
- Ball damage increases to 10 once sufficient distance is covered.
Blunt Trauma
Blunt Trauma is now more reliable in combat.
Improvements include:
- Larger vertical hitbox
- Reduced endlag after use
- Fixed a softlock issue
Coupon
Coupon has been significantly reworked.
Changes include:
- Using Coupon twice now applies Red Seal to the next queued move.
- Cooldown reduced from 8 seconds to 5 seconds.
- Downslams no longer reduce Special cooldown.
- Fixed issues involving sealed move discarding.
- Fixed double discard exploits.
Disaster Plants Balance Changes
The Disaster Plants moveset has received several gameplay adjustments.
Bud Shot
Bud Shot now behaves differently when blocked.
Changes include:
- No longer pulls blocking enemies.
- Knocks enemies back farther.
- Aerial Defense Response moved to Surging Thorns.
Additional improvements include:
- Adjusted skill timings.
- Reduced melee endlag for smoother combat.
Cursed Partners Changes
Several abilities within the Cursed Partners moveset have been rebalanced.
Resolute Slash
- Reduced miss endlag on the first attack.
Outburst
Changes include:
- Melee damage reduced from 4 to 2.
- Can now hit grounded ragdolled opponents.
Second Wind
Second Wind has received multiple buffs.
Updates include:
- Slightly larger hitbox.
- Grab damage increased from 1 to 2.
- Slam damage increased from 6 to 8.
- Grants melee invincibility frames during active hitboxes.
True Love
Activating your Ultimate now restores 25 HP, increasing its survivability value.
Elbow Rush
Elbow Rush now pauses Awakening drain throughout the animation, allowing players to preserve more of their Ultimate duration.
Authentic Mutual Love
Several Ultimate adjustments have been made.
Changes include:
- Domain swords no longer generate Awakening.
- Rika cooldown reduced from 13 seconds to 10 seconds.
- Fixed Rika Smash aerial copying incorrectly during standard hits.
Black Death Balance Changes
Black Death receives one of the largest collections of changes in Version 1.79.
Earthen Trance
Updates include:
- Adds one Injury when triggered by an opponent.
- Can now rotate around targets based on your character’s direction.
Festering Strikes
Swordless final hit damage increased.
- Damage increased from 3 to 5.
Detach
Detach has been heavily adjusted.
Changes include:
- Fixed duration at 8 seconds before Reattach.
- Now completely unblockable.
- Reduced Injury applied on blocked Detach.
- Reduced Injury applied when Reattach is blocked.
Chokehold
Chokehold is now stronger during sustained fights.
Updates include:
- Stalls Injury drain.
- Cooldown reduced from 18 seconds to 16 seconds.
- Swordless damage increased from 10 to 12.
Roach Swarm
Roach Swarm gains several offensive buffs.
Changes include:
- Special combo damage increased from 6 to 9.
- Slightly slower aerial startup.
- Aerial version becomes unblockable once again.
Parthenogenesis
Clone mechanics have been redesigned.
New behavior includes:
- Clones no longer contribute toward Burst.
- First clone HP increased from 40 to 80.
- Additional clones now spawn with 50 HP.
- Awakening refund after interruption reduced from 80% to 50%.
Bugnado
Bugnado has shifted toward burst damage.
Changes include:
- Much lower damage against Domains.
- Duration reduced from 1.75 seconds to 1.25 seconds.
- Final explosion damage increased from 10 to 35.
Invasion
Several Ultimate adjustments improve overall balance.
Updates include:
- Uses only 40% Ultimate meter.
- Domain damage reduced by half.
- Hatch damage increased from 12 to 14.
- First M1 attack applies additional Injury.
- Injury drain while stalled now deals 1 HP instead of 1.5 HP.
- Players can now view clone cooldowns by hovering over them.
Lucky Coward Changes
Lucky Coward also receives a lengthy list of balance adjustments.
Miracle
Miracle has been improved with stronger healing and better feedback.
Changes include:
- Healing increased from 10 to 12.5 HP.
- Evasive activation now triggers Miracle visual effects.
- Added sound effects when Miracle is lost.
- Fixed missing visual effects.
Dodge
Successful dodges now behave more consistently.
Updates include:
- Prevents automatic blocking immediately after dodging.
- Introduces a 0.3-second delay before using Ankle Cutter or High Time.
Ambush
Ambush has been slightly toned down.
Changes include:
- Hitbox duration reduced.
- Second-use ragdoll increased from 0.25 to 0.31 seconds.
- Downed Ambush and Stinger now apply true ragdoll.
Ankle Cutter
Damage has been lowered.
Updates include:
- Damage reduced from 12 to 10.
- Ragdoll duration shortened from 1.7 to 1.5 seconds.
High Time
Several quality-of-life improvements have been made.
Changes include:
- No longer refreshes cooldown from Delivery Dummy hits.
- Ragdoll reduced from 2 to 1.8 seconds.
- Slightly longer hitbox reach.
Trip
Trip now has improved consistency.
Updates include:
- No Awakening gain from defeated players.
- No cooldown refresh from Delivery Dummy.
- True ragdoll version now includes its own sound effect.
- Jawbreaker now prevents jumping.
- Hand Sword becomes highlighted while outside your camera view.
Shop Updates
The in-game shop has received a couple of additions and interface improvements.
New content includes:
- Cherry Dance emote
- Champion emote
The item odds display has also been replaced with an information button that shows a complete list of obtainable shop items.
Bug Fixes
Version 1.79 resolves several gameplay issues and performance problems.
Notable fixes include:
- Fixed Crushing Jaws keeping players suspended in the air.
- Fixed Black Death clones not receiving their intended health increase.
- Fixed situations where players couldn’t use evasive abilities.
- Resolved multiple memory leaks involving ragdolls, debris, and player attributes.
- Fixed Lucky Coward cooldowns occasionally becoming unsynchronized after changing stances.
Jujutsu Shenanigans Version 1.79 focuses less on introducing brand-new content and more on refining the game’s overall balance. While Speed Crash is the only new move in this update, nearly every major moveset receives meaningful buffs, nerfs, or quality-of-life improvements that should make combat feel smoother and more consistent. Players who use Black Death, Lucky Coward, Cursed Partners, or Disaster Plants will likely notice the biggest gameplay changes, while the addition of new shop emotes and numerous bug fixes rounds out a solid maintenance update.