Choosing the best class in Runaways Roblox is not simply about picking the one with the highest damage bonus. Each class comes with different abilities, starting equipment, prices, strengths, and weaknesses. Some classes are better for combat, while others are designed for carrying loot, moving quickly, or surviving dangerous robberies. This tier list ranks the available classes based on combat, survivability, movement speed, inventory, starting equipment, utility, and overall usefulness during a run.
Runaways Roblox Best Class
The best overall class in Runaways depends on how you play, but Bounty Hunter, Breacher, and Smuggler are the strongest choices in the current tier list.
Smuggler is arguably the best value class, especially for newer players. It only costs 45,000 and provides +20% Running Speed with a Small Backpack. This makes it excellent for collecting loot and escaping quickly without needing a huge amount of money.
Bounty Hunter is a better all-rounder if you have more money. Its +20% Running Speed and +10% Melee Strength make it useful for both combat and escaping.
Breacher is the best choice for players who want strong robbery utility. The class starts with a Medium Backpack, Shotgun, ammunition, and C4, while also giving +40% Melee Strength.
Class Tier List
S Tier
- Bounty Hunter — 300,000
- Breacher — 550,000
- Smuggler — 45,000
A Tier
- Juggernaut — 850,000
- Gang Member — 170,000
- Medic — 120,000
B Tier
- Contractor — 70,000
- Old CEO — 40,000
- Scout — 35,000
C Tier
- Brawler — 25,000
S Tier: Bounty Hunter
- Price: 300,000
- Starting Loadout: Machete, Pistol, Light Bullet Pack
- Ability: +20% Running Speed, +10% Melee Strength
Bounty Hunter is one of the most balanced classes in Runaways. The +20% Running Speed is useful in almost every part of a run, whether you are moving between locations, collecting loot, avoiding police, or making your way toward the border.
The extra +10% Melee Strength also gives the class a useful combat boost without sacrificing health or movement. Its starting equipment is already decent, giving you both melee and ranged options. The 300,000 price is high, but the class is worth considering if you want one reliable option for both combat and escaping.
S Tier: Breacher
- Price: 550,000
- Starting Loadout: Medium Backpack, Shotgun, C4, Shotgun Bullet Pack
- Ability: +40% Melee Strength
Breacher is designed for players who want to take on more valuable and dangerous robberies. Its starting loadout is one of its biggest advantages because you immediately receive a Medium Backpack, Shotgun, ammunition, and C4.
The Medium Backpack allows you to carry more loot, while C4 provides additional utility for robberies that require breaching. The +40% Melee Strength is also one of the strongest combat bonuses available.
The biggest drawback is its 550,000 price, but the combination of equipment, utility, and combat power makes Breacher a strong endgame choice.
S Tier: Smuggler
- Price: 45,000
- Starting Loadout: Small Backpack, Crowbar
- Ability: +20% Running Speed, -10% Melee Strength
Smuggler offers some of the best value for its price. At only 45,000, you get a Small Backpack and +20% Running Speed, making it especially useful for farming and escaping.
The main downside is the -10% Melee Strength. However, this weakness is less important if you prefer avoiding unnecessary fights and focusing on collecting loot.
For new players, solo players, and anyone trying to build their money quickly, Smuggler is one of the easiest classes to recommend.
A Tier: Juggernaut
- Price: 850,000
- Starting Loadout: Light Armor, Minigun, Medium Backpack, Light Bullet Box
- Ability: +100% Health, -20% Running Speed
Juggernaut is the main tank class in Runaways. Its +100% Health doubles your health, while Light Armor, a Minigun, ammunition, and a Medium Backpack give you strong equipment from the beginning of a run.
The major problem is the -20% Running Speed. This can become very noticeable when you need to escape from police or move quickly across the map.
Juggernaut works particularly well in team runs where surviving dangerous fights is more important than speed. For solo farming, faster classes are generally easier to use.
A Tier: Gang Member
- Price: 170,000
- Starting Loadout: Blue Cow, Small Backpack, MAC, Light Bullet Pack
- Ability: +10% Running Speed, -5% Health
Gang Member is a strong general-purpose class with a useful starting loadout. You get a Small Backpack, MAC, ammunition, and Blue Cow without needing to spend as much time collecting basic equipment.
The +10% Running Speed is useful throughout a run, while the -5% Health penalty is relatively small. This makes Gang Member a solid option for players who want a mix of combat, movement, and inventory space without spending 300,000 on Bounty Hunter.
A Tier: Medic
- Price: 120,000
- Starting Loadout: 2 Medic Bags, Light Armor, Medic Pack
- Ability: +20% Health, -5% Running Speed
Medic focuses on survivability rather than direct combat damage. The +20% Health, Light Armor, two Medic Bags, and Medic Pack can make a big difference during longer runs.
The downside is that you do not start with a weapon or backpack, meaning you still need to find or purchase those items during the run.
Medic is especially useful for team players because the healing equipment can help keep the group alive. For fast solo farming, however, Smuggler is generally more convenient.
B Tier: Contractor
- Price: 70,000
- Starting Loadout: Mace, Pistol, Light Bullet Pack
- Ability: +10% Melee Strength, +5% Health, -5% Running Speed
Contractor is a decent budget combat class. Its starting equipment gives you both a Mace and Pistol, allowing you to fight at close and longer ranges.
The class also receives +5% Health, although this comes with a -5% Running Speed penalty. Contractor does not provide a backpack or special robbery utility, which keeps it below the stronger classes.
At 70,000, it is still a reasonable choice for players who want a combat-focused class before upgrading later.
B Tier: Old CEO
- Price: 40,000
- Starting Loadout: Gold Ruby Necklace, Diamond, Gold Tiara, Diamond Ring
- Ability: -5% Running Speed, -15% Health
Old CEO takes a completely different approach. Instead of starting with weapons or defensive equipment, you begin with several valuable items.
This can give you an early economic advantage, but the class has significant drawbacks with -15% Health and -5% Running Speed.
Old CEO can work for players who want to focus on money and economic progression, but it is less useful when you expect frequent combat or difficult escapes.
B Tier: Scout
- Price: 35,000
- Starting Loadout: Small Backpack, Bat
- Ability: +10% Running Speed, -5% Melee Strength, -20% Health
Scout is a cheap option that gives you a Small Backpack and +10% Running Speed. These bonuses make it useful for basic loot runs.
Unfortunately, the -20% Health penalty is quite large. It makes Scout much easier to take down during fights compared with several other classes.
Considering Smuggler costs only 10,000 more while offering +20% Running Speed without a Health penalty, saving for Smuggler is usually the better choice.
C Tier: Brawler
- Price: 25,000
- Starting Loadout: Knuckle
- Ability: +5% Melee Strength, -10% Running Speed
Brawler is the cheapest class, but its low price comes with limited benefits. The +5% Melee Strength bonus is small, while the -10% Running Speed makes movement and escaping harder.
Its starting loadout also only includes Knuckle. You do not receive a backpack, ranged weapon, healing equipment, or special robbery utility.
Brawler is usable if you have almost no money, but saving for Scout or Smuggler will give you a much more noticeable improvement.
The best Runaways class depends heavily on your playstyle. Smuggler is one of the best choices for new players and farming because of its low price, Small Backpack, and +20% Running Speed.
Bounty Hunter is a strong all-rounder for players who want both combat power and fast movement, while Breacher is ideal for high-value robberies thanks to its C4, Medium Backpack, Shotgun, and +40% Melee Strength.
For combat-focused players, Juggernaut offers incredible durability, while Medic is a useful team-oriented option. If you are still building your money, there is no need to rush toward the most expensive classes. Starting with Smuggler and upgrading later can be a much more efficient way to improve your runs.