By Jay / / Games

Weapons and spells are a major part of character progression in Dungeon Quest Reborn. The right combination can make a big difference in damage, especially when you start entering late-game and Nightmare content. Weapons are divided into several rarity levels, starting from Common and going all the way to Ultimate.

Ultimate weapons are currently the hardest items to obtain. Some of them are locked behind Nightmare dungeons such as Abyssal Void and Northern Lands, with reported drop rates well below 0.1%. Because of this, getting the strongest weapon can take a large amount of farming.

This Dungeon Quest Reborn Best Weapon and Spell Tier List ranks the strongest weapons, spells, and important legendary abilities based on their power, role, availability, and usefulness for different builds.

Dungeon Quest Reborn Weapon and Spell Tier List

Here is the current ranking:

S Tier

  • Voidspire & Abyssal Veil
  • Voidfallen’s Effigy & Edict
  • Hofund
  • Enhanced Inner Focus
  • Enhanced Inner Rage

A Tier

  • Mjolnir
  • Gungnir
  • Sea King’s Trident
  • Sea King’s Greatstaff

B Tier

  • Sakura Katana
  • Sakura Greatstaff

C Tier

  • Dual Phoenix Daggers

The ranking is mainly focused on endgame value, build compatibility, damage potential, and how useful each item is when progressing through harder content.

S Tier

S Tier contains the strongest weapons and abilities currently available. Most of these items are aimed at high-level or endgame builds, with several Ultimate weapons requiring Nightmare dungeon runs.

Voidspire & Abyssal Veil

Rarity: Ultimate
Role: Mage Spell Power
Type: Spell Power
Location: Abyssal Void — The Voidborn, Nightmare
Level Requirement: 216

Voidspire and Abyssal Veil are among the strongest options for a Mage-focused character. These Ultimate items are obtained from Abyssal Void and are designed for players who have reached the highest stages of progression.

The reported base power is around 832M, with approximately 2.5M added through upgrades. According to the available data, a fully upgraded version can pass the 835M mark. This gives the weapon an extremely high ceiling compared with earlier Mage equipment.

Because these items come from Nightmare Abyssal Void and have an extremely low reported drop rate, obtaining them is not easy. However, for players aiming to create a top-end Mage build, they are among the most valuable items to target.

Why it is S Tier:

  • Ultimate-tier equipment.
  • Extremely high spell-power potential.
  • Designed for endgame Mage builds.
  • Obtained from Nightmare Abyssal Void.
  • Requires level 216.
  • Fully upgraded power can exceed 835M.

Voidfallen’s Effigy & Edict

Rarity: Ultimate
Role: Spell Power
Type: Spell Power
Location: Abyssal Void — Nightmare
Best For: Mage main or offhand

Voidfallen’s Effigy and Edict are another powerful Ultimate combination from Abyssal Void. These items are particularly useful for players building around spell power and can work alongside Voidspire for an extremely strong Mage setup.

The reported base value is around 832M, with roughly 2.5M gained from upgrades. When paired with Voidspire, the combination can reach one of the highest spell-power ceilings currently available.

The main drawback is the same as other Abyssal Void Ultimate drops: the items are extremely rare. Players should expect to run the dungeon many times if they are specifically targeting these rewards.

Why it is S Tier:

  • Ultimate spell-power equipment.
  • Extremely high base power.
  • Works well with Voidspire.
  • Strong option for Mage main or offhand.
  • Obtained from Nightmare Abyssal Void.

Hofund

Rarity: Ultimate
Role: Warrior / Mage
Type: Physical or Spell Power
Location: Northern Lands — Odin Reincarnation, Nightmare

Hofund is one of the most important Ultimate weapons to farm in Northern Lands. It comes from Odin Reincarnation on Nightmare difficulty and can be used for Warrior or Mage setups depending on the source and interpretation of its stats.

There is currently conflicting information regarding Hofund’s base power. One available source lists approximately 72.7M, while another gives a figure closer to 550M. Because of this difference, the exact value should be treated with caution until the game data is fully consistent.

Regardless of the stat conflict, Hofund remains an S Tier weapon because it is an Ultimate drop from a Nightmare dungeon and is one of the main high-end weapon targets for players in Northern Lands.

Why it is S Tier:

  • Ultimate-tier weapon.
  • Obtained from Odin Reincarnation.
  • Available in Northern Lands Nightmare.
  • Can fit Warrior or Mage builds depending on the interpretation.
  • One of the major endgame weapon targets.

Enhanced Inner Focus

Rarity: Legendary Ability
Role: Mage Spell Power Enhancer
Type: Ability Buff
Source: Nightmare-tier dungeons

Enhanced Inner Focus is not a traditional weapon, but it is one of the most important abilities for Mage builds. The legendary buff improves spell-power scaling, making it a key part of high-end Mage setups.

The ability has also become a major part of the player economy and is commonly referred to as EIF. Its value is not limited to combat because players can also use it as a form of trade currency within the community.

For a Mage that is trying to maximize spell damage, Enhanced Inner Focus should be considered one of the most important legendary abilities to obtain.

Why it is S Tier:

  • Boosts spell-power scaling.
  • Important for high-end Mage builds.
  • Available from Nightmare-tier dungeons.
  • Has significant value in player trading.
  • Often treated as a required Mage buff.

Enhanced Inner Rage

Rarity: Legendary Ability
Role: Warrior Physical Damage Enhancer
Type: Ability Buff
Source: Nightmare-tier dungeons

Enhanced Inner Rage is the physical-damage counterpart to Enhanced Inner Focus. It improves physical-damage scaling and is therefore highly valuable for Warrior builds.

Like Enhanced Inner Focus, it can be obtained through Nightmare-tier content. It also has value in the player trading economy, with reports placing its trading value around 2–6 EIF.

For Warriors looking to maximize physical damage, Enhanced Inner Rage is an important part of the build and deserves its S Tier placement.

Why it is S Tier:

  • Improves physical-damage scaling.
  • Designed for Warrior builds.
  • Available from Nightmare-tier dungeons.
  • Important for maximizing physical DPS.
  • Has value in player trading.

A Tier

A Tier weapons are still very strong but generally sit below the rare Ultimate equipment. They are useful alternatives when Ultimate weapons are difficult to obtain and can also be strong choices for mid-to-late-game builds.

Mjolnir

Rarity: Legendary
Role: Warrior Physical Weapon
Type: Physical
Location: Northern Lands
Best For: Warrior Main

Mjolnir is a strong Legendary option for Warriors who have not obtained Hofund. It has a reported base power of around 66.6M, with approximately 440K gained through upgrades.

Since Hofund can be extremely difficult to obtain, Mjolnir gives Warriors a more accessible weapon option while farming Northern Lands. It may not have the same endgame ceiling as an Ultimate weapon, but it remains useful for players progressing through high-level content.

Why it is A Tier:

  • Strong physical weapon for Warriors.
  • Around 66.6M reported base power.
  • Good alternative when Hofund is unavailable.
  • Obtained from Northern Lands.

Gungnir

Rarity: Legendary
Role: Mage Spell Power Weapon
Type: Spell Power
Location: Northern Lands
Best For: Mage Main

Gungnir is the Mage-focused option from Northern Lands and has a reported base power of around 66.6M, with approximately 440K per upgrade.

It provides a solid option for Mage players who are still working toward their Ultimate equipment. Its position in A Tier comes from its combination of accessibility, high-level stats, and usefulness for spell-based builds.

Why it is A Tier:

  • Designed for Mage builds.
  • Provides spell power.
  • Around 66.6M reported base power.
  • Available from Northern Lands.
  • Useful before obtaining stronger Ultimate equipment.

Sea King’s Trident

Rarity: Legendary
Role: Hybrid Weapon
Type: Physical / Spell
Location: Aquatic Temple
Best For: Hybrid or Tank Offhand

Sea King’s Trident is a flexible Legendary weapon from Aquatic Temple. Unlike weapons that focus on a single damage type, the Trident can provide both physical and spell-related value.

It can also be paired with Sea King’s Greatstaff, making the two weapons useful for players who want to build around the Sea King equipment available in Aquatic Temple.

Why it is A Tier:

  • Legendary weapon.
  • Supports physical and spell power.
  • Useful for hybrid builds.
  • Can work as a Tank offhand.
  • Obtained from Aquatic Temple.

Sea King’s Greatstaff

Rarity: Legendary
Role: Mage Staff
Type: Spell Power
Location: Aquatic Temple
Best For: Mage Offhand

Sea King’s Greatstaff is one of the stronger Mage weapons available before players unlock the most difficult Abyssal Void content. It provides spell power and can be an effective choice for players working toward their endgame equipment.

Because Aquatic Temple is accessible before the highest Nightmare content, the Greatstaff can serve as a useful stepping stone for Mage players who are still preparing for Abyssal Void.

Why it is A Tier:

  • Strong Legendary Mage weapon.
  • Focuses on spell power.
  • Useful before Abyssal Void progression.
  • Can be used as a Mage offhand.
  • Obtained from Aquatic Temple.

B Tier

B Tier weapons remain useful but are more specialized. They can be strong choices when their stats fit your build or when you are specifically farming their associated dungeon.

Sakura Katana

Rarity: Legendary
Role: Warrior Katana
Type: Physical
Location: Samurai Palace
Best For: Warrior Offhand

Sakura Katana is a Legendary weapon obtained from Samurai Palace. It has previously been considered a strong choice by some tier lists, although the available base-power figure is only approximate.

Earnaldo data places its base power around 56K, while older rankings have placed it higher. Because of the different readings, the exact number should not be treated as a fixed value.

It remains useful for Warriors who need a physical offhand and are farming Samurai Palace for Sakura equipment.

Why it is B Tier:

  • Legendary Warrior weapon.
  • Physical damage focused.
  • Useful as an offhand.
  • Obtained from Samurai Palace.
  • Base-power data may vary between sources.

Sakura Greatstaff

Rarity: Legendary
Role: Mage Staff
Type: Spell Power
Location: Samurai Palace
Best For: Mage Offhand

Sakura Greatstaff is the Mage-focused counterpart to Sakura Katana. It is obtained from Samurai Palace and can be used as a spell-power offhand.

The weapon has appeared in previous rankings as an A Tier option, but compared with the stronger late-game weapons available in Dungeon Quest Reborn, it currently sits lower on this list.

It can still be worth farming if you are specifically building around the Sakura equipment or need a Mage weapon before moving into stronger late-game areas.

Why it is B Tier:

  • Legendary Mage weapon.
  • Provides spell power.
  • Works as an offhand.
  • Obtained from Samurai Palace.
  • Useful for players targeting Sakura equipment.

C Tier

C Tier contains weapons that have more limited value compared with the stronger choices above. They can still be useful for specific builds, but most players will eventually want to replace them with stronger equipment.

Dual Phoenix Daggers

Rarity: Legendary
Role: Warrior Dual-Wield
Type: Physical
Location: The Underworld
Best For: Warrior Dual-Wield

Dual Phoenix Daggers are Legendary weapons from The Underworld and are designed around a physical dual-wield playstyle. Available data puts their base power at around 24K.

The daggers can still be useful for players who enjoy dual-wielding or are progressing through the content where they drop. However, their overall value is lower once players have access to stronger Legendary and Ultimate weapons from later dungeons.

Why it is C Tier:

  • Legendary physical weapon.
  • Designed for Warrior dual-wield builds.
  • Around 24K reported base power.
  • Obtained from The Underworld.
  • Outclassed by stronger late-game options.

Best Weapons for Each Build

Your best weapon depends on the type of character you are building. A Mage should prioritize spell power, while a Warrior generally wants physical damage. Some weapons can also work across multiple roles.

Here is a simple breakdown:

  • Best Mage Ultimate: Voidspire & Abyssal Veil
  • Best Mage Spell-Power Combination: Voidspire with Voidfallen’s Effigy & Edict
  • Best Warrior Ultimate: Hofund
  • Best Mage Legendary: Sea King’s Greatstaff or Gungnir before Ultimate gear
  • Best Warrior Legendary: Mjolnir before Hofund
  • Best Hybrid Weapon: Sea King’s Trident
  • Best Warrior Sakura Weapon: Sakura Katana
  • Best Mage Sakura Weapon: Sakura Greatstaff
  • Best Dual-Wield Weapon: Dual Phoenix Daggers

Best Spells and Abilities

Weapons are not the only thing that matters in Dungeon Quest Reborn. Legendary abilities can have a major effect on your overall damage, especially when they improve the scaling of your main damage type.

For Mage players, Enhanced Inner Focus is one of the most important abilities because it improves spell-power scaling. For Warriors, Enhanced Inner Rage fills a similar role by improving physical-damage scaling.

These abilities are especially valuable once you start building for Nightmare content because small improvements to scaling can have a large impact on your final damage output.

How to Get the Best Weapons

The strongest weapons are mostly locked behind high-level content, so players should focus on progression before trying to farm Ultimate equipment. A general progression path is:

  • Start with weapons from the early dungeons.
  • Farm Samurai Palace for Sakura weapons if they fit your build.
  • Move to Aquatic Temple for Sea King’s weapons.
  • Reach Northern Lands to farm Mjolnir, Gungnir, and Hofund.
  • Progress into Abyssal Void for the strongest Ultimate equipment.
  • Run Nightmare difficulty when your character is ready for the rarest drops.
  • Farm repeatedly because Ultimate drop rates can be well below 0.1%.

The strongest weapons in Dungeon Quest Reborn are concentrated in the late-game and Nightmare dungeons. Voidspire, Abyssal Veil, Voidfallen’s Effigy, Edict, and Hofund sit at the top because they are Ultimate-tier weapons with extremely high potential.

For Mage builds, Voidspire and the other Abyssal Void rewards are the main endgame targets, while Enhanced Inner Focus is an important legendary ability for maximizing spell power. Warriors can aim for Hofund and use Mjolnir as a strong alternative while farming.

Players who have not reached the endgame still have several good options. Sea King’s Greatstaff, Sea King’s Trident, Gungnir, and Mjolnir can provide strong performance before Ultimate weapons become available.

Keep in mind that some weapon statistics, especially Hofund’s reported base power, currently have conflicting values between available sources. For that reason, treat exact numbers as approximate and focus more on the weapon’s role, source, and overall build value when deciding what to farm.

Dungeon Quest Reborn
About Jay
A Content writer for Roonby.com Contact me on [email protected], we can't reply to gmail for some reason.