By Jay / / Games

The Basement map in Roblox Search for the Needle adds more than another Needle hunt. This area has several objectives that need to be completed before you can escape. You have to search through the Haystack for the Basement Key, activate three Levers, solve three different puzzles, and finally free the trapped Alien.

The Basement is introduced during Chapter 1 when the Farmer pushes you inside and throws the Key into the Haystack. When Chapter 2 begins, your main goal is to find that Key and escape while also helping the Alien trapped inside the Basement.

Basement Objectives in Search for the Needle

There are three main tasks you need to complete before escaping:

  • Find the Basement Key inside the Haystack.
  • Pull all three colored Levers.
  • Complete the three Basement puzzles.

It is better to search for the Key before freeing the Alien. The Alien can make the area more difficult to navigate, so getting the Key out of the way first gives you more freedom to search through the Haystack.

How to Find the Basement Key

The Basement Key is hidden somewhere inside the Haystack. Finding it works similarly to searching for the Needle in a Haystack. Instead of manually searching through everything, you can purchase tools to make the process faster. Dynamite is one of the best choices because it covers a large area and can clear through the Hay much faster than searching small sections.

The Vacuum is another useful tool for collecting Hay while searching.

A good approach is to save your cash before entering the Basement and spend it on these tools. Use Dynamite to clear larger sections and the Vacuum to help with the remaining Hay until you locate the Key. Once you find the Basement Key, keep it safe because you will need it when you are ready to leave the area.

Where to Find All Three Levers

After getting the Key, your next objective is to activate three colored Levers. These Levers unlock access to the puzzle area. The easiest way to locate them is to follow the colored wires running along the ground. Each wire leads toward its corresponding Lever.

Green Lever

The Green Lever is located behind the Haystack. Look around the boxes behind the Haystack to find the Lever. Once you spot it, interact with it to pull it down.

Red Lever

The Red Lever is located near the Sell Hay cart. Follow the red wire until you reach the Sell board. The Lever is positioned behind the board, making it easy to miss if you only look around the cart. Interact with it to activate the Red Lever.

Purple Lever

The Purple Lever can be found near the Alien’s Jail. Look beside the jail and check around the Drone equipment. The Purple Lever is located next to this area. Pulling all three Levers will unlock the way to the Basement puzzle room.

How to Solve the Three Basement Puzzles

Search for the Needle

Once the Levers are activated, you can enter the puzzle area. There are three puzzles that need to be completed before you can free the Alien and remove the laser trap. The answers are not always identical because some parts of the puzzles change between runs.

Puzzle 1: Crystal Puzzle

The first puzzle involves three colored Crystals placed on pedestals. Your job is to count how many Red, Green, and Purple Crystals are inside the puzzle room. You then need to enter those numbers on their respective pedestals.

For example, if there are three Purple Crystals inside the room, interact with the Purple pedestal until the number reaches three. The same process applies to the Red and Green Crystals. There is no single answer that works for every run because the number of Crystals can change. Take a moment to search the room carefully and count each color before entering the numbers. Once all three numbers are correct, the Crystal puzzle will be completed.

Puzzle 2: Find the Correct Code

The second puzzle requires you to find a code and enter it into a keypad. There are several Papers scattered around the puzzle area. One of them contains the correct code. Search through the Papers until you find the one with the combination. Once you have the code, walk over to the keypad and enter the numbers in the correct order. The code changes between runs, so there is no permanent combination you can memorize. You need to find the correct Paper during your current playthrough.

Puzzle 3: Picture Puzzle

The final puzzle is a picture puzzle made from 16 pieces. Your goal is to rearrange the pieces until they form the correct image. Some pieces may already be in the correct position, so avoid moving everything randomly.

A simple way to start is by solving the corners first. After that, work on the pieces along the outside edges before filling in the middle. Once the edges are connected, the remaining pieces become much easier to identify because you can use the surrounding image as a reference. Complete all 16 pieces to finish the final Basement puzzle.

How to Free the Alien

After solving the Crystal, Code, and Picture puzzles, the Alien’s jail cell can finally be opened. Completing the puzzles removes the laser trap blocking the area. Approach the Alien’s jail and interact with it once the path is clear.

After freeing the Alien, you have completed the main Basement objectives. However, you are not finished yet. You still need to escape the Basement using the Key you found earlier.

How to Escape the Basement

Make sure the Basement Key is equipped before heading toward the exit. Look for the ladders leading toward the Basement door. Climb the ladders and approach the exit to trigger the next sequence.

A cutscene will begin once you reach the correct area. During the cutscene, your character escapes the Basement. The Alien you rescued is also outside and points toward the sky. Your character looks up and discovers a giant UFO above the area. The UFO then uses its beam to take your character away, bringing the Basement sequence to an end.

Basement Tips

The most important thing is to avoid spending too much time searching manually. The Basement has several objectives, so getting the Key quickly can save a lot of time later. Dynamite is particularly useful when searching the Haystack because it covers a larger area. For the Levers, simply follow their matching colored wires instead of searching the entire Basement.

The puzzle answers are also not completely fixed. The Crystal numbers and keypad code can change, while the Picture puzzle needs to be solved based on the image shown in your run. Once all three puzzles are finished, remember to equip the Basement Key before heading for the ladders. Otherwise, you may reach the exit without being ready to complete the escape sequence.


The Basement map in Search for the Needle is a mix of searching, exploration, and puzzle solving. The main challenge is finding the Key, activating the three Levers, and completing the Crystal, Code, and Picture puzzles.

The fastest route is to search for the Key first, follow the colored wires to locate the Levers, then solve each puzzle one by one. After freeing the Alien, grab your Key, climb the ladders, and head for the Basement exit to trigger the UFO cutscene.

Search For The Needle
About Jay
A Content writer for Roonby.com Contact me on [email protected], we can't reply to gmail for some reason.