Taking care of a cat for seven days sounds like an easy job. In 7 Days Cat-Sitting on Roblox, however, looking after Whiskers quickly turns into a survival challenge. You need to complete daily chores, keep the house safe, and react correctly whenever something strange appears.
The game has several anomalies that can lead to different endings if you make the wrong decision. Some mistakes are small, while others can end the night immediately. This guide covers the daily chores, every known anomaly, and the requirements for the good, bad, and unique endings.
How to Complete All Chores in 7 Days Cat-Sitting
Your daily routine in 7 Days Cat-Sitting is fairly simple as long as you remember the important tasks. Most of the chores involve taking care of Whiskers first, followed by a few tasks for yourself and the house. Missing even one of them can result in a bad ending when you go to sleep.
Start by going to the kitchen and opening the drawers beside the refrigerator. Take the can of cat food and bring it to Whiskers’ bowl. Fill the bowl and wait for Whiskers to eat.
Next, open the door leading to the laundry room and leave it open. Whiskers needs access to the litterbox inside. After he uses it, clean the litterbox by dragging the waste into the trash bag during the short minigame.
Once Whiskers is taken care of, grab the laser pointer from the living room table. Use it to play with him until his play meter is completely filled.
You also need to prepare food for yourself. Open the refrigerator and take the food tray inside. Place it in the microwave and wait for it to finish cooking. Eat the food before heading to bed.
Before ending the night, leave through the front door and collect the mail from the mailbox. Go back inside and lock the front door. You should also make sure the other important objects around the house are left in their proper state before sleeping.
How to Counter All Anomalies in 7 Days Cat-Sitting
The biggest danger in 7 Days Cat-Sitting is the collection of anomalies that can appear during the week. They are not all handled in the same way, so knowing what each one looks or sounds like is important.
Some anomalies require you to interact with them, while others mean you should immediately hide or avoid a certain part of the house. Here are the known encounters and what you should do.
- Tall Man: A very tall figure appears in the hallway. Take out your phone and take a picture of him.
- Granny: You hear knocking and can see an old woman outside the front door. Stay away from the hallway and front door until the knocking stops.
- Toilet Monster: A head appears inside the toilet. Flush the toilet to deal with it.
- Window Looker: A pale face appears outside one of the windows. Close the curtains on the affected window.
- HIDE Entity: A message telling you to “HIDE” appears on your screen. Quickly move into a back room, close the door, and stay away from the hallway and front entrance.
- Human Cat: Whiskers suddenly has a human-looking head. Keep staring at him for several seconds to handle the anomaly.
- Catzilla: A massive creature can be seen moving down the street. Turn on the television to make the creature fall asleep.
- The Void: The outside area becomes extremely dark. Close every curtain in the house.
- Rapid Breathing: This sound indicates that something dangerous is approaching. Do not investigate the noise. Turn off the lights, close the curtains, enter a completely dark room, and remain still until the breathing stops.
- Random Switcheroo: Furniture or other objects around the house appear to have moved. Take a picture of the changed objects.
The safest strategy is to avoid exploring when the game gives you an audio warning. Several anomalies punish curiosity, so staying inside a safe room is often better than trying to find the source.
How to Get All Endings in 7 Days Cat-Sitting
7 Days Cat-Sitting has multiple endings based on the decisions you make throughout the seven days. The game checks more than just whether you survive an anomaly, as ordinary chores can also determine what happens at the end.
To get the main good ending, you need to consistently take care of Whiskers and complete your own daily responsibilities. Meanwhile, ignoring specific chores or failing to respond correctly to anomalies can unlock different bad endings.
There are also special endings that require you to interact with Whiskers in unusual ways rather than simply following the normal routine.
How to Get the Good Ending in 7 Days Cat-Sitting
The main good ending requires you to properly complete your responsibilities throughout the seven-day cat-sitting job. This means feeding Whiskers, cleaning his litterbox, playing with him, and completing your own basic chores every day.
You also need to respond correctly whenever an anomaly appears. Avoid unnecessary risks, follow the correct counter for each encounter, and make sure the house is secured before going to sleep.
In short, treat every day as a checklist. If you complete the chores and survive the anomalies without making a major mistake, you can reach the main Cannon Good Ending.
How to Get All the Bad Endings in 7 Days Cat-Sitting
There are plenty of ways to fail your cat-sitting job. Some bad endings happen because you deliberately ignore a chore, while others require you to mishandle an anomaly.
Here are the known bad endings and how to unlock them:
- Unfinished Business: Go to sleep without feeding Whiskers.
- Ancy: Go to sleep without playing with Whiskers.
- Not My Cat!: Go to sleep while Whiskers still has a human head.
- Uh Oh Stinky: Go to sleep without cleaning the litterbox.
- Starved: Go to sleep without eating your own food.
- Evicted: Go to sleep without collecting the mail.
- Intruder Alert: Go to sleep without locking the front door.
- Cya Later: Go to sleep while leaving the front door open.
- Screen Time: Go to sleep without turning off the TV.
- Cold As Ice: Go to sleep while leaving the refrigerator door open.
- I See You: Go to sleep without closing the curtain on the Window Looker.
- Voided: Go to sleep while The Void is active without closing all the curtains.
- Catzilla: Leave the TV off and allow the huge creature to reach the end of the street.
- Down The Drain: Fail to flush the toilet while the head is inside it.
- Found You: Fail to hide in a back room after receiving the HIDE message.
- Granny Is Here: Remain in the hallway or near the front door while Granny is knocking.
- Lights Out: Stay inside a lit room while the rapid breathing event is happening.
- Misplaced: Go to sleep without photographing the furniture or objects that have moved.
- Pranked: Open a strange door that appears when you should not interact with it.
- Peek a Boo: Fail to photograph the Tall Man and allow him to follow you into the bedroom.
These endings are useful to hunt for if you want to complete the game’s ending collection. Most of them can be triggered by intentionally skipping one responsibility, making them easier to obtain after you have already secured the good ending.
How to Get All the Unique Endings in 7 Days Cat-Sitting
Besides the standard good and bad endings, 7 Days Cat-Sitting also has some unusual endings that come from experimenting with Whiskers. These do not follow the normal daily routine and are more like hidden secrets.
Two known unique endings include:
- Blackhole: Instead of playing with Whiskers normally, use the laser pointer by spinning it around in short, fast circles.
- Awww… SO CUTE: Pet Whiskers 100 times.
The unique endings are worth trying after you have learned the normal survival routine. Once you know how to deal with the anomalies, you can spend another run experimenting with Whiskers and checking which unusual interactions trigger something new.
The easiest way to survive 7 Days Cat-Sitting is to treat every night as a routine. Feed Whiskers, let him use the litterbox, clean it, play with him, prepare your own food, collect the mail, and secure the house before sleeping.
Anomalies are where most runs can go wrong. Remember which encounters require a photo, which ones require closing curtains, and which ones mean you should hide. If you stay calm and follow the correct response, surviving all seven nights becomes much easier.
Once you have the good ending, you can intentionally skip chores or trigger specific anomalies to collect the bad endings. After that, experiment with Whiskers and unusual interactions to find the game’s unique endings.