He Ate Them is a Roblox horror game where players visit Steak for a meet-and-greet, only to discover that something is seriously wrong with him. What starts as a normal visit quickly turns into a nightmare involving strange creatures, missing people, and dangerous chases.
This guide covers the full walkthrough for Chapters 1 and 2, including how to escape each location, find important items, and unlock all available achievements. You can play alone or with other players, so choose the mode that suits you.
What Is He Ate Them?
He Ate Them is a first-person Roblox horror game featuring Steak, Cruz, Romy, and Splink. The story begins at a hotel, where Cruz warns you that Steak has been acting strangely. According to Cruz, Steak became upset after his food was replaced with carrots. Things got worse when Steak tried to use a taser on Cruz’s father and took his sister, Romy.
As you investigate, you discover that Steak may have turned into a cannibal or become possessed by something strange. His appearance also changes into a large, dog-like creature with long arms, legs, and ears.
Each chapter has its own story, chase sequences, and hidden achievements. Completing these achievements rewards you with badges that you can collect on Roblox.
He Ate Them Chapter 1 Walkthrough
Chapter 1 begins at a hotel where you are supposed to attend Steak’s meet-and-greet event. Instead, you meet Cruz in the lobby and learn about Steak’s strange behavior. Your search for answers soon turns into a fight for survival.
1. Find Steak in Room 67
- Head to the elevator in the hotel.
- Follow the trail of cookies along the hallway until you reach Room 67.
- Enter the room and look inside the area to the left of the living room.
- You will find Steak eating cookies, with Tung Tung Sahur standing behind him.
- Interact with Steak and continue the conversation.
A strange noise interrupts the conversation. When this happens, hide inside the bathroom and wait until the noise outside stops.
Steak will eventually find you. He tells you not to flush the toilet before leaving to eat again. Once he leaves, you can continue exploring.
2. Find a Way to Rescue Romy
After leaving the bathroom, head toward the exit. You will hear Romy asking for help from a room on the right side of the door.
Approach the door and try to open it. Romy will ask you to find someone who can help her.
Leave the apartment and return to the elevator. Cruz will be waiting inside. Follow him back to Steak’s apartment.
Cruz speaks with Romy and learns that the key to her room is inside Steak’s bedroom. He decides to retrieve it himself, but Steak overpowers him and drags him away.
3. Get the Key From Steak’s Bedroom
You now need to find the key on your own.
- Enter Steak’s bedroom.
- Look for the key while avoiding the danger inside.
- Pick up the key.
- Return to the room where Romy is trapped.
- Use the key to unlock the door.
A cutscene plays shortly after you open the door. Steak suddenly appears, breaks through the door, and throws you out.
4. Escape From Steak
The chase begins as soon as the cutscene ends. Run through the hallway and avoid the obstacles blocking your path.
Keep moving until you reach the elevator. Unfortunately, it will not open in time. Steak catches up, forces the elevator doors open, and attacks you.
This scene marks the end of Chapter 1.
He Ate Them Chapter 2 Walkthrough
Chapter 2 begins with a recap of the previous events. Someone comes through the door you opened at the end of Chapter 1, but the person is not Romy. A tall creature catches you near the elevator. It looks different from Steak, although its identity remains unclear. After hearing a noise, the creature leaves you behind. The next part of the story takes place in Steak’s apartment building and Splink’s parents’ house.
Part 1: Escape Steak’s Apartment Building
You need to find another way out because the elevator is no longer a safe option.
- Leave the elevator and take the door on your left.
- Go down the stairs until you find an elevator marked for staff only.
- Enter the elevator and travel downward.
- Once you reach the dirty room, walk straight and turn right at the corner.
- Find the single door and interact with it.
Someone on the other side hears you. While waiting for the door to open, you will hear the creature approaching.
The lights will go out, leaving the room completely dark. Do not move while the lights are off. Wait until the person opens the door, then enter the room.
You will discover that the person helping you is Splink, Steak’s brother. Get into his car and travel with him to his parents’ house.
Part 2: Explore Splink’s Parents’ House
After arriving, take some time to explore the house. When you are ready to continue, ask Splink to show you your room.
Follow him to the guest bedroom in the basement. After you go to sleep, you will wake up inside a nightmare.
You can explore the nightmare or choose to do nothing. The events you witness depend on what you decide to do.
Eventually, you wake up after hearing a noise upstairs.
Part 3: Let Cruz Into the House
Take the torch from the bedside table and head upstairs.
Open the main door when someone arrives. It is Cruz, who has survived the earlier attack but is badly injured and has lost his right leg.
Splink joins you in the living room. While the characters are talking, the phone rings. Answer it to continue the story.
Next, follow Splink and Cruz to the basement, where they plan to stream from Steak’s office.
Part 4: Restore the Electricity
While Cruz is streaming, the power suddenly goes out. You must go to the top floor and turn the electricity back on.
Follow these steps:
- Leave the basement and head upstairs.
- Reach the top floor.
- Turn around and walk toward the room at the far end of the floor.
- Find the fuse box and switch the power back on.
- Return to the basement.
During your trip back, Steak appears and catches you. He reveals that the person you rescued from his apartment was not the real Romy, but a mimic pretending to be her.
The mimic appears, and another chase begins.
Part 5: Escape the Romy Mimic
Run toward the living room, turn right, and then turn left. Continue straight while trying to escape.
You will eventually stumble and fall. The Romy mimic approaches and prepares to attack, but the creature you encountered earlier at Steak’s apartment intervenes.
Use this opportunity to get away. Run through the door to finish Chapter 2.
What Happens at the End of He Ate Them?
The current story has two chapters. Chapter 1 introduces Steak’s strange behavior and the search for Romy, while Chapter 2 reveals that the person rescued from the apartment was actually a mimic.
The ending leaves several questions unanswered, including the identity of the tall creature and what really happened to Romy.
According to the game’s listed schedule, Chapter 3 is set to release on November 14, 2026, at 5:00 PM ET. A content update is also scheduled for October 18, 2026, at 6:00 PM ET. Details about the content update have not been provided in the information available for this guide.
The walkthrough can be expanded when the next chapter becomes available.
All He Ate Them Achievements and How to Unlock Them
He Ate Them has seven achievements in Chapter 1 and eleven in Chapter 2. Some are unlocked by finishing the story, while others require you to explore, interact with objects, or deliberately get caught by an enemy.
Chapter 1 Achievements
1. Chapter 1 Completed
Finish Chapter 1 by reaching the end of the chase sequence.
2. Another Victim…
Allow Steak to catch you. You will become his next meal, unlocking the achievement.
3. Clocks Ticking
Complete Chapter 1 in less than eight minutes. Move quickly through the hotel and avoid spending too much time exploring.
4. Almost as Big as Steak
Eat every cookie along the hallway leading to Room 67. Make sure you collect all the cookies while following the trail.
5. UwU
Find the maid outfit in the hotel lobby. Look on the floor behind the sofa located below Steak’s picture on the wall.
6. Mischievous, not really
After Steak finds you in the bathroom and tells you not to flush the toilet, wait until he leaves. Then flush the toilet to unlock the achievement.
7. Steak and Chill
Turn on the television inside Steak’s apartment.
Chapter 2 Achievements
1. Chapter 2 Complete
Finish Chapter 2 by escaping through the door at the end of the final chase.
2. Victim of Another
Let the Romy mimic catch you. Getting caught by the creature unlocks this achievement.
3. Lost
Unlock this achievement during the nightmare sequence. When you wake up in the dream, avoid exploring and spend your time wandering around the living room instead.
4. Insane
Explore every room and available area during the nightmare. Make sure you do not skip any locations before waking up.
5. Aww so cute
Pet either Sugar or Fendi inside Splink’s parents’ house.
6. Dont Mess With Me
Interact with Splink’s car while he is driving you to his parents’ house. This unlocks the achievement for messing with the car.
7. Thank you pal.
Do not interact with or mess with Splink’s car during the drive to his parents’ house.
8. Best Friend.
Pet Sugar or Fendi 25 times. Keep interacting with either animal until you reach the required number.
9. Sealed
Find the seal inside the basement and boop its nose. After climbing down the stairs, turn around and enter the room in front of you. The seal is sitting on a sofa.
10. I’m so excited
Find and play the DVD named SteakFan12. It is located on the table beneath the television in Steak’s apartment living room. According to the walkthrough information, you can collect it during the recap sequence.
11. Get Pranked…
Find and play the DVD named Prank inside Splink’s parents’ house. Head to the top floor and look inside the room to the right of the room containing the fuse box.
Tips for Completing Every Achievement
- Explore before progressing: Some achievements require you to interact with objects that are easy to miss when you focus only on the story.
- Remember the important locations: The hotel lobby, Steak’s living room, the basement, and the top floor contain several achievement-related items.
- Use separate attempts if needed: Achievements that require you to get caught may conflict with completing a chapter safely or quickly. You can focus on those in another run.
- Watch the time in Chapter 1: The eight-minute achievement is easier to attempt once you know where to go.
- Interact with pets more than once: The Best Friend achievement requires 25 pet interactions, so keep track of your progress.
He Ate Them combines a strange mystery with chase sequences and hidden objectives. Completing both chapters is only part of the challenge, as finding every achievement requires extra exploration and a few unusual decisions along the way.