Not Marnie is one of the main dangers you will face in 7 Days As A Pet. At first glance, this creature may look like your usual pet sitter, Marnie. However, its face has a strange and frightening appearance that makes it easy to tell something is wrong. You need to be careful whenever you encounter someone who looks like Marnie but does not seem normal.
How to Make Not Marnie Leave
If you spot Not Marnie, do not walk toward it or try to interact with it normally. Instead, use the Meow button to hiss at the creature. This action can scare Not Marnie away and help you avoid a dangerous encounter. Make sure to pay attention to its appearance, especially when exploring different areas of the house.
Not Marnie is not the only strange thing that can happen during your seven days as a pet. You will come across several unusual events, and some of them require you to make the right choice. A wrong decision can cause you to lose a heart or even unlock one of the game’s bad endings.
Tips for Surviving Not Marnie
Your character only has three hearts, so you cannot afford to make too many mistakes. Try to complete your daily tasks and avoid suspicious encounters whenever possible. If you are trying to survive and get a good ending, focus on staying away from dangerous situations.
However, if you want to collect all the endings in 7 Days As A Pet, you may need to make certain risky choices on purpose. Some bad endings require you to interact with Not Marnie or trigger specific events. Just remember to manage your hearts carefully so you do not get caught before reaching the ending you want.
Dealing with Not Marnie is simple once you know what to do. Watch for its unusual appearance and use the Meow button to hiss whenever you encounter it. Since you only have three hearts, avoiding unnecessary risks is important if you want to survive all seven days and complete your pet duties.