Dungeon Lootr Class Tier List, Best One to Use!
Choosing the right class in Dungeon Lootr can make a big difference once you start reaching harder dungeons. Some classes are built around raw damage, while others stand out because of their survivability, mobility, defensive skills, or ability to control groups of enemies.
This Dungeon Lootr tier list ranks every available class from S to C based on overall PvE performance. Damage, dungeon clear speed, boss fights, defensive uptime, mobility, utility, consistency, and Mastery scaling are all taken into consideration.
Best Dungeon Lootr Classes
The strongest classes are placed in S Tier because they offer extremely powerful combinations of damage, survivability, utility, and reliable skill rotations. These classes are generally the best choices for players looking to perform well in late-game PvE content.
S Tier classes include:
- Anti Magic
- Coyote
- Cursed King
- Dreadlord
- Founder
- Shadow Vagrant
- Sinister Trigger
- Spell Breaker
- Streamline
- Unrestricted
A Tier classes are also excellent and can easily carry you through difficult content, but they usually have one weakness that prevents them from matching the strongest S Tier options.
A Tier classes include:
- Archer
- Artemis
- Assassin
- Awakened Devil EX
- Cryomancer
- Dark Professor
- Forge Archon
- Honored One
- Jetstream
- Kage
- Shinobi
B Tier classes are still useful and can perform well, particularly when properly built. However, their weaknesses become more noticeable in harder content.
B Tier classes include:
- Azure Devil
- Bowman
- Cursed Child
- Demonbane
- Divergent
- Flame Bastion
- Greatsword
- Ronin
- Vacio
C Tier classes are playable but require more effort to produce results comparable to higher-ranked classes.
C Tier classes include:
- Boxer
- Wanderer
- Witch Gunner
S Tier Classes
Anti Magic
Anti Magic is one of the best physical classes for players who want a durable melee fighter. With 410 HP, +14 VIT, and multiple Parry windows, it can stay in combat much longer than a typical damage-focused class.
Black Divider provides a three-second stun that is useful against groups, while Black Divider Final continues damaging enemies across a lane for four seconds. Mastery increases every skill’s damage by 20%, adds +4 Strength, and reduces skill cooldowns by 5%.
Coyote
Coyote combines high magic damage with strong defensive options. Savage Waltz and Wolf Pack provide heavy damage while Dodge protection makes the class safer to use during aggressive rotations.
Wolf Pack is particularly effective against groups because its projectiles track targets and create 10-stud explosions. Feeding Frenzy also helps maintain Parry protection while increasing basic attack damage by 10%. Mastery adds 20% damage to all four skills, +4 Dexterity, and 5% cooldown reduction.
Cursed King
Cursed King has relatively low HP at 200, but its defensive abilities make that weakness much less noticeable. Three of its four attacks provide complete invulnerability, allowing experienced players to avoid a large amount of incoming damage.
Fuuga creates a lingering field with a x14.0 multiplier, making it useful for sustained boss damage and area control. Mastery adds 20% damage to every skill, +4 Strength, and 5% cooldown reduction.
Dreadlord
Dreadlord is one of the strongest bruisers available. Its 500 HP, +20 STR, and +20 VIT give it excellent base stats before its abilities are even considered.
Crimson Rush provides complete invulnerability, while Dread Vortex combines Parry protection, knockback immunity, and an x11.0 multiplier. Gravefall gives the class ranged pressure, while Rose Cataclysm provides additional area damage. Mastery further improves all skills by 20% and reduces cooldowns by 5%.
Founder
Founder is capable of dealing strong AoE damage while still having excellent single-target burst. Several abilities can cover areas between 30 and 40 studs, making it effective against groups.
Somersault Crash has a 35% chance to instantly reset Pillar of Heaven, creating powerful burst chains when the effect activates. Pillar of Heaven and Cyclone Sweep also provide defensive frames. Mastery increases all four skills by 20%, adds +4 Strength, and reduces cooldowns by 5%.
Shadow Vagrant
Shadow Vagrant has an extremely high damage ceiling combined with excellent movement. Its four main skills have multipliers of x8.4, x7.8, x12.0, and x10.2.
Flickering Step is particularly strong because it has three charges, AoE coverage, Dodge frames, and short Parry windows. Rolling Crescent can also be held for a ranged attack, while Mutilate keeps enemies in place during its channel. Mastery improves all skills by 20% and cuts cooldowns by 5%.
Sinister Trigger
Sinister Trigger is one of the strongest ranged choices. Crossfire has three charges, Dodge mobility, x19.2 scaling, and a 10% chance to trigger an enhanced state that increases damage by 30%.
Showstopper and Rainstorm can reset each other, creating a smooth rotation with high uptime. Hysteria can also gain a nine-shot demon version with 45% additional damage when your combo reaches 500 or more. Mastery provides 20% more skill damage, +4 Dexterity, and 5% cooldown reduction.
Spell Breaker
Spell Breaker combines high survivability with strong offensive tools. Its 500 HP and +20 VIT already make it difficult to take down, while several abilities provide Parry and Dodge protection.
Thousand Cuts rewards successful Parries by increasing its damage substantially. Tempest Splitter can make enemies take 15% more damage and has a 35% chance to reset Piercing Rush. Mastery improves every skill by 20%, adds +4 Strength, and reduces cooldowns by 5%.
Streamline
Streamline is built around defensive uptime. Water Wheel, Surface Slash, and Constant Flux have Parry protection, while Flowing Dance provides complete invulnerability.
Surface Slash has a 15% chance to instantly ready both Water Wheel and Flowing Dance, allowing you to chain protected attacks. Its three x5.0 skills provide solid damage despite its relatively low 45 ATK. Mastery adds 20% damage to every skill, +4 Strength, and 5% cooldown reduction.
Unrestricted
Unrestricted offers two different weapon styles through its Sword and Spear options. This makes it particularly flexible because you can adjust your approach depending on the fight.
Its main skills reach x11.0 to x12.0 damage scaling, and three abilities include Parry protection. Sword works well for focused damage, while Spear provides more mobility and larger area coverage. Mastery increases shared skill damage by 20%, adds +4 Strength, and reduces cooldowns by 5%.
A Tier Classes
Archer
Archer is an excellent ranged class with defensive protection attached to all four attacks. Divine Volley automatically tracks targets, while Radiant Volley has three charges.
Its damage is more consistent than explosive, but the combination of range, tracking, Dodge, and Parry protection makes Archer highly reliable. Mastery increases every skill’s damage by 20%, adds +4 Dexterity, and reduces cooldowns by 5%.
Artemis
Artemis has a highly mobile ranged kit. Twin Bolt comes with three charges, while Tempest Strike has two, giving the class plenty of opportunities to reposition while maintaining pressure.
Moonfall provides lingering damage for three seconds, and Stormfire allows Artemis to keep attacking during movement-heavy mechanics. Mastery adds 20% skill damage, +4 Dexterity, and 5% cooldown reduction.
Assassin
Assassin is surprisingly safe for an Epic class because every ability has Parry, Dodge, or iFrame protection. Flickering Shadows is the standout skill, providing 2.5 seconds of invisibility and invulnerability while dealing x8.5 damage around the character.
Cross Slash has two charges, giving Assassin reliable mobility and re-engagement options. Its lower 42 ATK and short melee range prevent it from reaching S Tier, but Mastery still provides strong scaling.
Awakened Devil EX
Awakened Devil EX has strong movement options through its ground and air variants. Spatial Divide and Sky Crash allow you to move around enemies while maintaining pressure.
Mirage Chase has two charges and provides full iFrames during its four-hit dash. Spatial Divide also has three charges. Mastery adds 20% damage to all skills, +4 Strength, and 5% cooldown reduction, although some of its damage remains exposed.
Cryomancer
Cryomancer has one of the strongest raw magic stat profiles, with 67 ATK and +25 INT. Permafrost Hurl has a 65% chance to knock down normal enemies and a 9% chance against bosses.
Frozen Sigils and Glacier Crash provide strong AoE damage, making Cryomancer effective against groups. Mastery improves all skills by 20%, adds +4 Intelligence, and reduces cooldowns by 5%. Its main weakness is the lack of meaningful defensive frames.
Dark Professor
Dark Professor specializes in massive magical burst damage. Oblivion Collapse has an impressive x35.0 multiplier, allowing the class to destroy enemy health bars when given enough time to cast.
Umbral Bolt has a 20% chance to reset another skill, potentially extending its burst windows. Grave Crush also provides knockdown potential. The main problem is that its major attacks leave the player rooted without significant protection.
Forge Archon
Forge Archon has three abilities with Parry or Dodge protection, which makes it a strong ranged option. Supreme Cell Blades combines wide coverage with repeated Parry protection, while Hrunting provides vertical movement and defensive frames.
Mastery increases all skill damage by 20%, adds +4 Dexterity, and lowers cooldowns by 5%. However, its 230 HP leaves very little room for mistakes.
Honored One
Honored One brings a strong mix of magic damage, control, and defensive utility. Blue can pull enemies together while dealing continuous damage and provides complete invulnerability during the effect.
Infinity can provide 50% damage reduction for 20 seconds while improving attack and movement speed, or it can instantly restore 20% Max HP followed by additional healing. Red provides flexible tap and hold attacks, while Hollow Purple offers strong line-based damage.
Jetstream
Jetstream is one of the safest melee classes thanks to Dodge or Parry protection on every ability. It also has 380 HP and +12 VIT, giving it enough durability to remain aggressive.
The class feels fast and responsive, with little awkward downtime during its attacks. Mastery improves every skill by 20%, adds +4 Strength, and cuts cooldowns by 5%. Its lower x4.0 to x5.0 multipliers are the main reason it sits below S Tier.
Kage
Kage provides excellent defensive uptime for a Legendary class. Every skill includes Dodge or Parry protection, allowing it to stay aggressive without taking unnecessary damage.
Heart Stab can jump between up to three additional enemies above 20% HP, making it useful for clearing groups. Fists of Ruin delivers a 24-hit attack with Parry protection. Mastery provides 20% skill damage, +4 Strength, and 5% cooldown reduction.
Shinobi
Shinobi is another safe melee option because all of its abilities have Dodge or Parry coverage. Flash Rend has two charges, while Guillotine Drop offers large AoE damage for crowded rooms.
Oni Rend provides strong melee pressure while gaining Parry protection during the attack. Mastery increases all skill damage by 20%, adds +4 Strength, and lowers cooldowns by 5%.
B Tier Classes
Azure Devil
Azure Devil has good mobility thanks to three Spatial Cut charges and an invulnerable dash through Cross Cut. Void Cleave provides a wide 12-hit attack, while Judgement Rush acts as a strong finisher.
Mastery gives the class 20% more damage on every skill, +4 Strength, and 5% cooldown reduction. However, much of its damage still requires committing to attacks without protection.
Bowman
Bowman is a strong option despite being only Rare. Fadeaway Shot, Phantom Stride, and Hail Volley provide Dodge protection, while Deadeye gives excellent range and a guaranteed critical hit.
Mastery improves all four skills by 20%, adds +4 Dexterity, and lowers cooldowns by 5%. Its main limitation is that stronger ranged classes eventually surpass it in damage and utility.
Cursed Child
Cursed Child’s main strength is Cursed Speech, a wide-area stun that can completely stop normal enemies. Unfortunately, bosses resist the effect, reducing its value during important endgame fights.
Severance has three charges, while Cursed Love provides fast ranged damage. Mastery increases all skills by 20%, adds +4 Strength, and cuts cooldowns by 5%.
Demonbane
Demonbane provides excellent crowd-control utility through Gravity Well. The ability pulls nearby enemies together for five seconds, making it much easier to land Vollzanbel and Catastravia.
Catastravia gives the class strong AoE damage rather than making it purely focused on control. Mastery adds 20% damage to all skills, +4 Intelligence, and 5% cooldown reduction. Its biggest issue is its low 215 HP and lack of defensive protection.
Divergent
Divergent has a combo-focused kit built around resetting Black Flash. Tri-Step has a 25% chance to instantly ready Black Flash, while Triple Kick has a 35% chance to do the same.
With 350 HP and +10 VIT, the class has enough durability to support its aggressive playstyle. Mastery adds 20% skill damage, +4 Strength, and 5% cooldown reduction. Only Tri-Step provides meaningful defensive protection, however.
Flame Bastion
Flame Bastion has solid durability for an Epic class, with 380 HP and +12 VIT. Blazing Reach gives it useful range, while Ember Step has two Dodge-protected charges.
Pyre Cyclone also includes a Parry window. Mastery adds 20% damage to all skills, +4 Strength, and 5% cooldown reduction. Its 42 ATK and moderate damage scaling keep it below stronger melee options.
Greatsword
Greatsword has impressive base stats for a Rare class, including 380 HP, 51 ATK, +14 STR, and +12 VIT. Several of its attacks also provide defensive frames.
Skull Splitter, Great Chase, and Cataclysm all offer protection, while Cataclysm has excellent range and a guaranteed critical hit. Mastery adds 20% skill damage, +4 Strength, and 5% cooldown reduction. Its slower attacks prevent it from competing with faster high-rarity classes.
Ronin
Ronin has strong defensive coverage through Ichimonji’s invulnerability and Parry protection on Swallow Cut and Falling Blossom. Setting Horizon also has two charges, giving the class useful mobility.
Mastery improves all four skills by 20%, adds +4 Strength, and reduces cooldowns by 5%. Ronin is smooth and mobile, but it lacks the huge AoE, resets, buffs, and damage multipliers found in higher tiers.
Vacio
Vacio has strong offensive stats, including 55 ATK, +17 INT, and +20 LCK. Flash Step is particularly useful because it has three charges, Parry and iFrames during the dash, and can create up to three shadow clones.
Cero Blast and Javelin Toss provide ranged damage, while Mastery adds 20% damage to all skills, +4 Intelligence, and 5% cooldown reduction. Unfortunately, most of the remaining kit lacks defensive protection, and Sonido Barrage leaves the player stationary.
C Tier Classes
Boxer
Boxer has four charges on Quick Jab, allowing it to maintain constant pressure. However, Gazelle Sweep is the only ability with Dodge protection, leaving most of the kit exposed during close-range combat.
Mastery still improves the class by giving every skill 20% more damage, +4 Strength, and 5% cooldown reduction. The lack of AoE, crowd control, mobility, and utility makes it harder to justify compared with higher-ranked melee classes.
Wanderer
Wanderer has decent attack coverage, with Ink Volley providing ranged damage and Ink Severance and Ink Reckoning handling multi-hit attacks.
Ink Mirage is its best defensive tool because it provides complete invulnerability during the effect. Mastery adds 20% damage to every skill, +4 Strength, and 5% cooldown reduction. However, three of its four attacks lack meaningful protection, and the class has few standout utility mechanics.
Witch Gunner
Witch Gunner has some useful movement and defensive options. Witch Twist and Thorn Recoil provide Dodge protection, while Bullet Carnival offers decent AoE coverage.
Wicked Sabbath can deal substantial damage when you have enough room to use it. Mastery adds 20% damage to all four skills, +4 Dexterity, and 5% cooldown reduction. However, other ranged classes provide better combinations of damage, safety, and utility.
How We Rank Classes in Dungeon Lootr
The Dungeon Lootr tier list is based primarily on how useful each class is across PvE content rather than focusing on a single damage test. A class that can produce huge numbers but frequently leaves the player exposed may rank lower than a class with slightly less damage but much better survivability.
The main factors considered are:
- Damage and clear speed: How quickly the class can eliminate regular enemies and bosses.
- Survivability: HP, defensive stats, Dodge, Parry, and invulnerability frames.
- Mobility: How easily the class can reposition, chase enemies, and avoid attacks.
- Utility: Stuns, pulls, knockdowns, buffs, debuffs, tracking, and other useful effects.
- Consistency: How reliably the class performs across different PvE situations.
- Risk versus reward: Whether the class can deal damage without leaving itself exposed.
- Mastery scaling: How effectively the class improves as its Mastery level increases.
How to Reroll Classes in Dungeon Lootr
If you want to try for a different class, head to the Classes section in the Dungeon Lootr lobby. You can spend Spins there to roll for another class.
A normal Spin costs 1,500 Coins, while Lucky Spins provide better chances of receiving higher-rarity classes. The current listed rates are:
- Rare: 70% with Normal Spin, 20% with Lucky Spin.
- Epic: 20% with Normal Spin, 40% with Lucky Spin.
- Legendary: 8% with Normal Spin, 22% with Lucky Spin.
- Mythic: 2% with Normal Spin, 16% with Lucky Spin.
- Celestial: 0.5% with Normal Spin, 3% with Lucky Spin.
- Exotic: 0.05% with Normal Spin, 0.1% with Lucky Spin.
You can obtain Spins and Lucky Spins through normal progression or by redeeming Dungeon Lootr codes. Keep in mind that not every class comes from the Spin system.
Some classes have different unlock requirements, including dungeon drops, crafting, exclusive bundles, and NPC quests. This means getting an S Tier class is not always a matter of simply spending Spins.
Which Dungeon Lootr Class Should You Choose?
For the current PvE meta, S Tier classes are the safest choices if you want strong performance throughout the game. Classes such as Dreadlord, Coyote, Shadow Vagrant, Sinister Trigger, Spell Breaker, and Unrestricted stand out because they combine strong damage with useful defensive or mobility tools.
A Tier classes are also worth investing in, especially if you already have one available. Meanwhile, B and C Tier classes can still clear content, but you may need better execution, equipment, or Mastery investment to achieve the same results as the stronger classes.
Remember that tier lists are a guide rather than a strict rule. A class that matches your preferred playstyle can still be a better choice for you than a higher-ranked class you do not enjoy using.
Dungeon Lootr